Commit Graph

390 Commits

Author SHA1 Message Date
1760f8ab95 Add LitNoSky scenetime option 2025-09-23 16:54:57 -05:00
218ee05167 lay the foundation for interpreted scripts 2025-09-22 16:24:58 -05:00
32571c656e WIP allow interpreting more instructions into a movie 2025-09-14 21:41:02 -05:00
50f02e784a fix method calls to kiss-flixel 2025-07-30 15:32:11 -05:00
01faefe9dc fossilize FlxDirector 2024-10-27 18:20:15 -05:00
9802fbd2aa simple fix for credits overflow 2024-10-20 18:40:14 -05:00
fc296cb27c disable an assertion irresponsibly 2024-10-20 12:54:13 -05:00
436c2677dd fix cursor handling? 2024-10-20 11:20:40 -05:00
0806efc3ac reveal mouse on cleanup? 2024-10-20 10:44:25 -05:00
482df2c62e agressively hide cursor 2024-10-20 10:42:42 -05:00
b437199079 fix credits skip overlap 2024-10-20 10:29:03 -05:00
2d904b6bd9 i don't know if these changes reduce the memory leak 2024-10-20 08:24:07 -05:00
ad1918cb99 fix crash bug when canceling the resume prompt 2024-10-16 16:53:38 -05:00
37e921f188 adopt the new scheme for keeping actor/prop positions tracked 2024-10-16 16:17:00 -05:00
635ae51baf Revert "don't draw darkness unless there are shaped lights"
This reverts commit 802ec7a940.
2024-10-14 17:44:45 -05:00
802ec7a940 don't draw darkness unless there are shaped lights 2024-10-14 16:28:16 -05:00
28695473ea don't try to remove tempCameras that aren't in yet 2024-10-14 12:43:38 -05:00
5467b36511 preserve skySprite alpha between scene changes 2024-10-14 12:07:28 -05:00
76474e31b6 fix tempcamera handling on scene switch 2024-10-14 11:45:10 -05:00
5784f6c036 fix multiline custom dialog history text 2024-10-14 10:35:36 -05:00
0f851b26df comment 2024-10-13 21:10:14 -05:00
23132c27f0 ways to clip the camera 2024-10-13 21:09:10 -05:00
ed3b20ce74 allow define light color with d c 2024-10-13 19:12:41 -05:00
19c96df6a5 make spriteLayers accept all FlxBasic 2024-10-13 15:22:27 -05:00
1eda77127e fix defining points scale 2024-10-11 15:36:40 -05:00
0aa85fc76b remove current camera 2024-10-11 14:57:44 -05:00
0455f52926 fix reappearance of the sliver 2024-10-11 14:57:36 -05:00
46b73f547d system for watching sprite changes over time while skipping 2024-10-11 13:14:29 -05:00
66fce7d81d fix the loading screen sliver problem 2024-10-11 09:52:28 -05:00
008c23f320 fix a bug and impose ordering on temp cameras 2024-09-25 19:16:30 -05:00
6727d3b77d add temporary background camera feature 2024-09-25 18:40:14 -05:00
fb75ed2b52 try fix getProp/ActorName 2024-09-25 17:25:31 -05:00
77bb32554c compiler guards on define scale and define z 2024-08-20 18:26:34 -05:00
d71a865362 linearmotion macros accept connectedsprites 2024-08-19 20:47:24 -05:00
4ea96bf0a5 fix more key shortcut conflicts 2024-08-17 15:21:03 -05:00
b46b0fa192 clean up finishCallback if stopping animation 2024-08-16 20:05:20 -05:00
896d7e1d15 moveToScene move tweenedpositions too 2024-08-16 18:02:28 -05:00
c28992f771 screencenter alias 2024-08-16 12:02:30 -05:00
8a9a270692 create cameras before doPreload 2024-08-16 10:29:45 -05:00
bece8dd251 clean up title card/loading cards better 2024-08-15 18:41:38 -05:00
a79d9df784 don't add cameras as default draw targets 2024-08-15 18:31:25 -05:00
ee53a6a6a9 revert stuff 2024-08-15 18:19:51 -05:00
d9414bf463 remove debug stuff 2024-08-15 17:59:28 -05:00
2716449a59 fix titlecard/loading screen bugs 2024-08-15 17:51:25 -05:00
7dccf438db don't re-define shortcuts when closing menus 2024-08-14 19:32:02 -05:00
6ea3aa6723 sensible, reusable, skippable temporary cameras 2024-08-14 16:02:53 -05:00
f9fcfa44b5 support continuing after errors 2024-08-10 12:16:54 -05:00
98a5e8fdc4 fix a bug where all actorflxsprite animations looped 2024-07-13 22:06:12 -06:00
51d49d87e4 optional cc to ActorFlxSprite.playAnimation 2024-07-13 21:58:12 -06:00
a53e51918c macro for adding cameras under the ui camera 2024-07-13 20:55:58 -06:00