fix speakerName persistence bug
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@@ -408,7 +408,16 @@
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(prop &mut :FlxSprite dialogBox)
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(prop &mut :FlxSprite superText)
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(prop &mut :FlxText dialogText)
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(prop &mut :FlxText speakerNameText)
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(prop &mut :FlxText _speakerNameText)
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(prop :FlxText speakerNameText (property get set))
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(method set_speakerNameText [text]
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(when _speakerNameText
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(FlxG.state.remove _speakerNameText)
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(set _speakerNameText null))
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(set _speakerNameText text))
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(method get_speakerNameText []
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_speakerNameText)
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(var SUPER_MARGIN 10)
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(method showDialog [:String speakerName :SpeechType<ActorFlxSprite> type :String wryly :String text :Continuation cc]
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