Celtic Minstrel b90130c425 The extended debug mode is now fully implemented, though it may be slightly different than the Windows version's debug mode.
I also added a ghost mode (shift-G) which allows you to pass through walls.

In the Windows code, I added three small things:
- the "&*()" Easter egg
- typing ? should now give shopping and talking help as well
- the Return to Start debug option shouldn't work when you're on a horse

git-svn-id: http://openexile.googlecode.com/svn/trunk@101 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-06-28 20:05:31 +00:00
2009-06-15 11:11:22 +00:00
Description
Open Blades of Exile
https://openboe.com/ 294 MiB
Languages
C++ 51.5%
Scenario 31.1%
Maps 11.2%
SpecialNodes 4.3%
Objective-C++ 0.7%
Other 1.1%