
Removed unnecessary or potentially harmful compiler flags. Added alignment attribute to all old struct members. Removed some unused variables. Made some switch statements handle all or more cases. Removed using declarations in favor of fully qualified names. Fixed a couple of assignments in conditionals that should have been comparisons. Eliminated linker warnings by restoring default linking of standard libraries. Fixed some comparisons between signed and unsigned integers. Note: No testing has been done, in particular of old file I/O. This should be checked for regression caused by alteration of old struct definitions. git-svn-id: http://openexile.googlecode.com/svn/trunk@63 4ebdad44-0ea0-11de-aab3-ff745001d230
126 lines
3.3 KiB
C++
126 lines
3.3 KiB
C++
/*
|
|
* monster.cpp
|
|
* BoE
|
|
*
|
|
* Created by Celtic Minstrel on 20/04/09.
|
|
*
|
|
*/
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
#include <map>
|
|
#include <sstream>
|
|
|
|
|
|
#include "classes.h"
|
|
#include "oldstructs.h"
|
|
|
|
__attribute__((deprecated))
|
|
cMonster& cMonster::operator = (legacy::monster_record_type& old){
|
|
int i;
|
|
m_num = old.m_num;
|
|
level = old.level;
|
|
//m_name = old.m_name;
|
|
health = old.health;
|
|
m_health = old.m_health;
|
|
mp = old.mp;
|
|
max_mp = old.max_mp;
|
|
armor = old.armor;
|
|
skill = old.skill;
|
|
for(i = 0; i < 3; i++) a[i] = old.a[i];
|
|
a1_type = old.a1_type;
|
|
a23_type = old.a23_type;
|
|
m_type = (eMonsterType) old.m_type;
|
|
speed = old.speed;
|
|
ap = old.ap;
|
|
mu = old.mu;
|
|
cl = old.cl;
|
|
breath = old.breath;
|
|
breath_type = old.breath_type;
|
|
treasure = old.treasure;
|
|
spec_skill = old.spec_skill;
|
|
poison = old.poison;
|
|
morale = old.morale;
|
|
m_morale = old.m_morale;
|
|
corpse_item = old.corpse_item;
|
|
corpse_item_chance = old.corpse_item_chance;
|
|
for(i = 0; i < 15; i++) status[i] = old.status[i];
|
|
direction = old.direction;
|
|
immunities = old.immunities;
|
|
x_width = old.x_width;
|
|
y_width = old.y_width;
|
|
radiate_1 = old.radiate_1;
|
|
radiate_2 = old.radiate_2;
|
|
default_attitude = old.default_attitude;
|
|
summon_type = old.summon_type;
|
|
default_facial_pic = old.default_facial_pic;
|
|
res1 = old.res1;
|
|
res2 = old.res2;
|
|
res3 = old.res3;
|
|
picture_num = old.picture_num;
|
|
if(picture_num == 122) picture_num = 119;
|
|
return *this;
|
|
}
|
|
|
|
cCreature::cCreature(){
|
|
// short personality;
|
|
// short special_on_kill,facial_pic;
|
|
//{-1,-1,-1}
|
|
id = number = active = attitude = start_attitude = 0;
|
|
start_loc.x = start_loc.y = cur_loc.x = cur_loc.y = targ_loc.x = targ_loc.y = 80;
|
|
mobility = 1;
|
|
time_flag = summoned = extra1 = extra2 = 0;
|
|
spec1 = spec2 = spec_enc_code = time_code = monster_time = 0;
|
|
personality = special_on_kill = facial_pic = -1;
|
|
target = 6;
|
|
}
|
|
|
|
cCreature& cCreature::operator = (legacy::creature_start_type old){
|
|
number = old.number;
|
|
start_attitude = old.start_attitude;
|
|
start_loc.x = old.start_loc.x;
|
|
start_loc.y = old.start_loc.y;
|
|
mobility = old.mobile;
|
|
time_flag = old.time_flag;
|
|
extra1 = old.extra1;
|
|
extra2 = old.extra2;
|
|
spec1 = old.spec1;
|
|
spec2 = old.spec2;
|
|
spec_enc_code = old.spec_enc_code;
|
|
time_code = old.time_code;
|
|
monster_time = old.monster_time;
|
|
personality = old.personality;
|
|
special_on_kill = old.special_on_kill;
|
|
facial_pic = old.facial_pic;
|
|
return *this;
|
|
}
|
|
|
|
__attribute__((deprecated))
|
|
cCreature& cCreature::operator = (legacy::creature_data_type old){
|
|
active = old.active;
|
|
attitude = old.attitude;
|
|
number = old.number;
|
|
cur_loc.x = old.m_loc.x;
|
|
cur_loc.y = old.m_loc.y;
|
|
m_d = old.m_d;
|
|
mobility = old.mobile;
|
|
summoned = old.summoned;
|
|
number = old.monst_start.number;
|
|
start_attitude = old.monst_start.start_attitude;
|
|
start_loc.x = old.monst_start.start_loc.x;
|
|
start_loc.y = old.monst_start.start_loc.y;
|
|
mobility = old.monst_start.mobile;
|
|
time_flag = old.monst_start.time_flag;
|
|
extra1 = old.monst_start.extra1;
|
|
extra2 = old.monst_start.extra2;
|
|
spec1 = old.monst_start.spec1;
|
|
spec2 = old.monst_start.spec2;
|
|
spec_enc_code = old.monst_start.spec_enc_code;
|
|
time_code = old.monst_start.time_code;
|
|
monster_time = old.monst_start.monster_time;
|
|
personality = old.monst_start.personality;
|
|
special_on_kill = old.monst_start.special_on_kill;
|
|
facial_pic = old.monst_start.facial_pic;
|
|
return *this;
|
|
}
|