Files
oboe/src/game/boe.main.hpp
2020-02-09 18:24:09 -05:00

24 lines
679 B
C++

#include <SFML/Graphics.hpp>
int main(int argc, char* argv[]);
void update_everything();
void redraw_everything();
void Mouse_Pressed(const sf::Event&);
void close_program();
void change_cursor(location where_curs);
void set_up_apple_events(int argc, char* argv[]);
void move_sound(ter_num_t ter,short step);
void incidental_noises(bool on_surface);
void pause(short length);
bool handle_startup_press(location the_point);
void handle_splash_events();
void show_logo();
void plop_fancy_startup();
void update_terrain_animation();
void update_startup_animation();
void handle_events();
void handle_one_event(const sf::Event&);
void handle_one_minimap_event(const sf::Event &);