Files
oboe/rsrc/dialogs/help-distributing.xml

21 lines
1.4 KiB
XML

<?xml version='1.0' encoding='UTF-8' standalone='no'?>
<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
<dialog defbtn='okay' escbtn='okay'>
<text top='4' left='50' width='312' height='16'>BLADES OF EXILE - DISTRIBUTING YOUR SCENARIO</text>
<pict type='dlog' num='16' top='6' left='6'/>
<text top='22' left='50' width='413'>
When you've completed your scenario, you probably want to give other people the chance to play through it.
It's a big kick letting other people run around in your own fantasy world, get stuck at your puzzles, and kill your creations.
</text>
<text top='4' left='0' width='414' relative='pos-in pos' rel-anchor='prev'>
The easiest way to release a scenario is to send it to NQNStudios. (nqn AT fastmail DOT com)<br/>
<br/>
Alternately, you can upload it as a game on itch.io, then share the link with the Blades of Exile: Itch Edition
community and/or the Spiderweb Software message board.
</text>
<text top='4' left='0' relative='pos-in pos' rel-anchor='prev' colour='link'>https://nqn.itch.io/blades-of-exile/community</text>
<text top='4' left='0' relative='pos-in pos' rel-anchor='prev' colour='link'>https://spiderwebforums.ipbhost.com/forum/12-blades-of-exile/</text>
<button name='okay' type='regular' relative='abs pos' rel-anchor='prev' top='4' left='403'>OK</button>
</dialog>