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Code Issues 146 Pull Requests 4 Actions Packages Projects Releases Wiki Activity
157 Commits 12 Branches 27 Tags
1b7c5a6c2b4778b0abcb5f39f6a3af6ca278adf1
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Sylae Corell 1b7c5a6c2b Changed from a date versioning scheme to standard versioning.
-Titlebar no longer shows version
-Help->About now shows version number and SVN revision

git-svn-id: http://openexile.googlecode.com/svn/trunk@168 4ebdad44-0ea0-11de-aab3-ff745001d230
2012-05-06 15:42:41 +00:00
doc
More cleanup of documentation.
2010-02-07 20:54:56 +00:00
osx
Well, at present the Windows code for the actual game almost compiles. The current goal is to undo all the things that Ormus did to make this job difficult.
2009-08-03 19:00:23 +00:00
pwdset
- Removed the ViewDlog target (since it's deprecated by the new dialog engine)
2009-07-13 17:26:40 +00:00
rsrc
Modified Win32 Character editor icon to make telling apart from game easier. I also added a PNG of it to /rsrc because iirc the mac resource fork gets screwed over by windows machines during changes or something like that.
2010-03-05 23:06:57 +00:00
Win32
Changed from a date versioning scheme to standard versioning.
2012-05-06 15:42:41 +00:00
Description
Open Blades of Exile
https://openboe.com/
gamerpg
317 MiB
Languages
C++ 51.5%
Scenario 31.1%
Maps 11.2%
SpecialNodes 4.3%
Objective-C++ 0.7%
Other 1.1%
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