
This is essentially a copypaste from the Gcode project, although I've made a couple changes and will probably make more.
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Classic Blades of Exile
This project hosts the source code to the classic RPG creator Blades of Exile after it was released by Spiderweb Software under GPLv2. It is a svn-git transfer from the Google Code Progect; all issues and trunk code has been ported.
The primary purpose of this project is to provide bug fixes to Blades of Exile so that it can compile and run on modern operating systems. The secondary purpose is to generalize and extend its functionality while maintaining backwards compatibility.
If you would like to be added to this project contact Sylae or one of the other people on the owners list. This is an open project, with no strong prerequisites for getting commit access. With that in mind, please be careful of what you check into the repository. Please do not commit any binaries, junk files, or anything that doesn't compile.
The current task at hand is to merge the Mac and Windows code into the unified wxWidgets code base.
Linux
At last, there is a potential Linux version available in the downloads (though so far only the Character Editor is available). This should be treated as an alpha/beta release, so use with caution.