Don't display 'no item' response if another PC can shop. #679
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In comments on #669 I outlined a way to intuitively handle shopping from a healer if the active PC is fully healed. This PR implements my suggestion. I think it feels pretty good and makes shopping better even outside the case that was buggy before: it's just nice to have the shop cycle between injured PCs if you're trying to buy healing for everyone.
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Fix #669