render the frame that triggers outdoor combat #483

Merged
NQNStudios merged 1 commits from frame-before-combat into master 2024-11-23 19:06:51 +00:00
NQNStudios commented 2024-11-21 20:03:33 +00:00 (Migrated from github.com)

Something that's been janky for a while is that the overworld state doesn't redraw just before outdoor combat starts, so it looks like the monster is still 1 square away from you when logically you're touching, which triggers the fight. This leads to possible instances of #237 but might not be the only explanation for that bug.

Anyway, a pretty simple fix added the visual clarity we want.

Something that's been janky for a while is that the overworld state doesn't redraw just before outdoor combat starts, so it looks like the monster is still 1 square away from you when logically you're touching, which triggers the fight. This leads to possible instances of #237 but might not be the only explanation for that bug. Anyway, a pretty simple fix added the visual clarity we want.
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