12 Commits

Author SHA1 Message Date
60ee0e38d7 fix path
Some checks failed
/ release (Debug, map[deps:macos-universal flag:arm64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-silicon version:14]) (push) Has been cancelled
/ release (Debug, map[deps:macos-universal flag:x86_64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-intel version:12]) (push) Has been cancelled
/ release (Debug, map[name:windows scons-script:./.github/workflows/scripts/win/scons-build.bat suffix: version:2019]) (push) Has been cancelled
/ release (Release, map[deps:macos-universal flag:arm64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-silicon version:14]) (push) Has been cancelled
/ release (Release, map[deps:macos-universal flag:x86_64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-intel version:12]) (push) Has been cancelled
/ release (Release, map[name:windows scons-script:./.github/workflows/scripts/win/scons-build.bat suffix: version:2019]) (push) Has been cancelled
2024-10-30 21:02:16 -05:00
ec337b374d try add windows itch manifest
Some checks failed
/ release (Debug, map[deps:macos-universal flag:arm64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-silicon version:14]) (push) Has been cancelled
/ release (Debug, map[deps:macos-universal flag:x86_64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-intel version:12]) (push) Has been cancelled
/ release (Debug, map[name:windows scons-script:./.github/workflows/scripts/win/scons-build.bat suffix: version:2019]) (push) Has been cancelled
/ release (Release, map[deps:macos-universal flag:arm64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-silicon version:14]) (push) Has been cancelled
/ release (Release, map[deps:macos-universal flag:x86_64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-intel version:12]) (push) Has been cancelled
/ release (Release, map[name:windows scons-script:./.github/workflows/scripts/win/scons-build.bat suffix: version:2019]) (push) Has been cancelled
2024-10-30 20:49:10 -05:00
208074c455 skip code signing because of nqnstudios#13
Some checks failed
/ release (Debug, map[deps:macos-universal flag:arm64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-silicon version:14]) (push) Has been cancelled
/ release (Debug, map[deps:macos-universal flag:x86_64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-intel version:12]) (push) Has been cancelled
/ release (Debug, map[name:windows scons-script:./.github/workflows/scripts/win/scons-build.bat suffix: version:2019]) (push) Has been cancelled
/ release (Release, map[deps:macos-universal flag:arm64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-silicon version:14]) (push) Has been cancelled
/ release (Release, map[deps:macos-universal flag:x86_64 name:macos scons-script:./.github/workflows/scripts/mac/scons-build.sh suffix:-intel version:12]) (push) Has been cancelled
/ release (Release, map[name:windows scons-script:./.github/workflows/scripts/win/scons-build.bat suffix: version:2019]) (push) Has been cancelled
2024-10-30 19:21:05 -05:00
a0c06b6d11 add BUILD_OS 2024-10-30 19:13:14 -05:00
2a467312d4 add secrets to universal workflow 2024-10-30 19:11:03 -05:00
2d4b7843b1 make release 2024-10-30 19:07:13 -05:00
d47b37da3c fix path 2024-10-30 19:03:34 -05:00
48b8bbf689 will this fix it? 2024-10-30 18:58:47 -05:00
b4f99b05bb fix typo 2024-10-30 18:53:38 -05:00
fce4d6016f +x 2024-10-30 18:52:50 -05:00
a5908aeeb0 fix syntax 2024-10-30 18:34:04 -05:00
262e9ec6bd try mac universal combination build 2024-10-30 18:32:15 -05:00
5 changed files with 107 additions and 1 deletions

73
.github/workflows/mac-universal.yml vendored Normal file
View File

@@ -0,0 +1,73 @@
name: Mac universal build
on:
push:
branches:
- universal
release:
types: [published]
jobs:
build:
runs-on: macos-14
env:
CONFIGURATION: ${{ matrix.configuration }}
BUTLER_API_KEY: ${{ secrets.BUTLER_API_KEY }}
PROD_MACOS_CERTIFICATE: '${{ secrets.PROD_MACOS_CERTIFICATE }}'
PROD_MACOS_CERTIFICATE_PWD: '${{ secrets.PROD_MACOS_CERTIFICATE_PWD }}'
PROD_MACOS_CERTIFICATE_NAME: '${{ secrets.PROD_MACOS_CERTIFICATE_NAME }}'
PROD_MACOS_CI_KEYCHAIN_PWD: '${{ secrets.PROD_MACOS_CI_KEYCHAIN_PWD }}'
PROD_MACOS_NOTARIZATION_APPLE_ID: '${{ secrets.PROD_MACOS_NOTARIZATION_APPLE_ID }}'
PROD_MACOS_NOTARIZATION_TEAM_ID: '${{ secrets.PROD_MACOS_NOTARIZATION_TEAM_ID }}'
PROD_MACOS_NOTARIZATION_PWD: '${{ secrets.PROD_MACOS_NOTARIZATION_PWD }}'
BUILD_OS: macos
strategy:
fail-fast: false
matrix:
configuration:
- Release
- Debug
steps:
- uses: actions/checkout@v4
# Download macos-intel
- uses: robinraju/release-downloader@v1
id: download
with:
latest: true
fileName: 'cboe-macos-intel-${{ matrix.configuration }}.tar'
extract: true
out-file-path: 'cboe-macos-intel-${{ matrix.configuration }}'
# Download macos-silicon
- uses: robinraju/release-downloader@v1
with:
latest: true
fileName: 'cboe-macos-silicon-${{ matrix.configuration }}.tar'
extract: true
out-file-path: 'cboe-macos-silicon-${{ matrix.configuration }}'
- run: .github/workflows/scripts/mac/make-universal.sh
# Skipping this for now because of issue nqnstudios#13
- name: Codesign and notarize
run: 'SIGN="no" NOTARIZE="no" .github/workflows/scripts/mac/sign-apps.sh'
- name: 'Tar files'
run: 'tar -cvf cboe-macos-universal-${{matrix.configuration}}.tar "build/Blades of Exile"'
# Upload everything as artifact
- uses: actions/upload-artifact@v4
with:
name: mac-universal-dependencies-${{matrix.configuration}}
path: cboe-macos-universal-${{matrix.configuration}}.tar
# upload a release
- name: Github release
uses: softprops/action-gh-release@v2
with:
files: cboe-macos-universal-${{ matrix.configuration }}.tar
tag_name: ${{ steps.download.outputs.tag_name }}
- name: 'Itch.io release'
run: './.github/workflows/scripts/butler_push.sh'
shell: bash
if: ${{ matrix.configuration == 'Release' }}

View File

@@ -97,6 +97,9 @@ jobs:
run: 'python 7145bcf6621891f5176c8caa165d6b93/fix-rpaths.py "build/Blades of Exile/BoE Character Editor.app"'
if: ${{ matrix.os.name == 'macos' }}
- run: cp .itch.windows.toml build/Blades of Exile/.itch.toml
if: ${{ matrix.os.name == 'windows' }}
- name: 'Tar unsigned files'
run: 'tar -cvf cboe-${{ matrix.os.name }}${{ matrix.os.suffix }}-${{ matrix.configuration }}-unsigned.tar "Blades of Exile"'
working-directory: '${{ github.workspace }}/build'
@@ -105,8 +108,9 @@ jobs:
with:
name: cboe-${{ matrix.os.name }}${{ matrix.os.suffix }}-${{ matrix.configuration }}-unsigned
path: '${{ github.workspace }}/build/cboe-${{ matrix.os.name }}${{ matrix.os.suffix }}-${{ matrix.configuration }}-unsigned.tar'
# Skipping this for now because of issue nqnstudios#13
- name: Codesign and notarize
run: 'NOTARIZE="no" ./.github/workflows/scripts/mac/sign-apps.sh'
run: 'SIGN="no" NOTARIZE="no" ./.github/workflows/scripts/mac/sign-apps.sh'
if: ${{ matrix.os.name == 'macos' }}
- name: 'Tar files'
run: 'tar -cvf cboe-${{ matrix.os.name }}${{ matrix.os.suffix }}-${{ matrix.configuration }}.tar "Blades of Exile"'

View File

@@ -0,0 +1,21 @@
#! /bin/bash
if [ -z "$CONFIGURATION" ]; then
CONFIGURATION=Release
fi
INTEL=cboe-macos-intel-$CONFIGURATION
SILICON=cboe-macos-silicon-$CONFIGURATION
combine() {
mkdir -p "build/Blades of Exile/$1.app/Contents/MacOS"
lipo -create "$SILICON/Blades of Exile/$1.app/Contents/MacOS/$1" "$INTEL/Blades of Exile/$1.app/Contents/MacOS/$1" -output "build/Blades of Exile/$1.app/Contents/MacOS/$1"
cp -r "$SILICON/Blades of Exile/$1.app/Contents/Frameworks" "build/Blades of Exile/$1.app/Contents/"
cp -r "$SILICON/Blades of Exile/$1.app/Contents/Resources" "build/Blades of Exile/$1.app/Contents/"
cp "$SILICON/Blades of Exile/$1.app/Contents/Info.plist" "build/Blades of Exile/$1.app/Contents/"
cp "$SILICON/Blades of Exile/$1.app/Contents/PkgInfo" "build/Blades of Exile/$1.app/Contents/"
}
combine "Blades of Exile"
combine "BoE Scenario Editor"
combine "BoE Character Editor"

View File

@@ -19,6 +19,10 @@ security import certificate.p12 -k build.keychain -P "$PROD_MACOS_CERTIFICATE_PW
security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k "$PROD_MACOS_CI_KEYCHAIN_PWD" build.keychain
sign() {
if [ "$SIGN" = "no" ];
then
return
fi
APP_PATH="build/Blades of Exile/$1.app"
# We finally codesign our app bundle, specifying the Hardened runtime option
@@ -40,6 +44,7 @@ sign() {
then
return
fi
# (same source)
# Store the notarization credentials so that we can prevent a UI password dialog

3
.itch.windows.toml Normal file
View File

@@ -0,0 +1,3 @@
[[actions]]
name = "play"
path = "Blades of Exile.exe"