Commit Graph

2237 Commits

Author SHA1 Message Date
bea3392e19 fix logic error causing crash loading party with timers 2025-05-19 21:41:04 -05:00
0fad713710 target lock should not be aware of invisible monsters 2025-05-19 21:41:04 -05:00
8940489b31 Fix talk mode key shortcuts when preset words may be hidden 2025-05-19 21:41:03 -05:00
c325e01e92 add cancel button to 'ask about?' 2025-05-19 21:41:03 -05:00
ce4a229e92 cScenario copy constructor/swap update town/outdoor pointers 2025-05-19 21:41:03 -05:00
ddeecc9956 add range check to vector2d 2025-05-19 21:41:03 -05:00
36ddc9e8fb make resurrection balm a feature flag. fix #703
This makes it so the built-in scenarios do not require balm,
even though they are not legacy scenarios.

If we add balm to the scenarios, we can change this.

If I find balm in ZKR I will change it.
2025-05-19 21:41:02 -05:00
e35086d6b2 resurrection spells hide invalid targets & hide res spells when all alive 2025-05-19 21:41:02 -05:00
176f0645a4 Resurrection spells don't charge SP when reagent missing 2025-05-19 21:41:02 -05:00
4c943df487 select target should usually not show split-off PCs 2025-05-19 21:41:02 -05:00
828ce51c69 spellcasting dialog show Dead/Dust/Stone status 2025-05-19 21:41:02 -05:00
e10a42fff2 redo some bespoke text aligning 2025-05-19 21:41:01 -05:00
3021f19799 Fix PCs allowed to step sideways onto giants' legs 2025-05-19 21:41:01 -05:00
6e2b6f86b7 Fix big monsters not drawing partially at top or left 2025-05-19 21:41:01 -05:00
9b2773bec1 Fix saving monster thrash number 2025-05-19 21:41:00 -05:00
a3af3fdc73 search not implemented for editable string pickers. don't crash about it 2025-05-19 21:41:00 -05:00
a00b26c7e9 Fix scenedit bug where 6 strings were not reserved for 6str dialogs 2025-05-19 21:41:00 -05:00
d03b4c45e6 Start adding more modes for editor state 2025-05-19 21:40:59 -05:00
4cd07098cd optimize the last change 2025-05-19 21:40:59 -05:00
166b66e34e scenedit text list render as much as can fit, with ellipsis 2025-05-19 21:40:57 -05:00
3ee36b6dbc highlight editor right button selected 2025-05-19 21:40:57 -05:00
c1c18adf8e small refactor to allow for 'preview all node dialogs' later 2025-05-13 12:30:07 -05:00
75145a753d Preview button reflect node field changes immediately 2025-05-13 11:00:00 -05:00
7f8bd5a3ad Fix correcting for no aoe target spot found 2025-05-12 13:38:45 -05:00
3677f4c369 fix OUT_FORCE_TOWN nodes 2025-05-12 13:19:04 -05:00
c2a76e9e46 show 'charges' for stacked items without max 2025-05-12 10:51:20 -05:00
010fc018d0 don't show charges if max is 1 2025-05-12 10:47:23 -05:00
11327da8dd Use -1 for no missile graphic 2025-05-12 06:43:22 -05:00
2d2d16d8f1 Boat diagonal message outdoors 2025-05-11 20:05:18 -05:00
0dbca4ab56 wire up the cancel button in get-num 2025-05-11 19:55:52 -05:00
b7ae41dc03 fix TOWN_TARGET no reticle 2025-05-11 14:55:38 -05:00
d1027df12a change format for saving unlocked doors 2025-05-11 14:31:30 -05:00
28dea00cc8 store last spell targets for each caster, and last caster for spell types 2025-05-11 13:52:20 -05:00
db4e163fe7 re-show the prompt if the direction of shift changes 2025-05-11 13:59:21 -04:00
fd7218ba35 when zoomed out, prompt for area shift by bounds, not center 2025-05-11 13:59:21 -04:00
fb946e5ef5 scenedit don't repeat prompt about shifting to outdoor section 2025-05-11 13:59:21 -04:00
d86364dd2e fix missile 0 charges 2025-05-11 11:24:19 -05:00
53c83adcb2 Fix select_pc showing extra info when PC's death/life is the main problem 2025-05-11 11:23:03 -05:00
69928ca759 fix 'fallthrough not annotated' xcode error? 2025-05-11 11:22:07 -05:00
a70bbc738a 'Train who?' show skill points and disallow pcs w/ 0 2025-05-11 10:56:06 -05:00
780dd3a3b9 Jaen's fortress start hidden and re-hide after you kill Jaen 2025-05-11 10:51:36 -05:00
9d47262bc4 Fix set_town_attitude() 2025-05-11 10:51:36 -05:00
4d4cf96b97 Fix generic food wrong sprite 2025-05-11 10:51:35 -05:00
20f26db42c XML changes 2025-05-11 10:51:35 -05:00
59383ee02b Fix storing 'drawing' when wasn't 2025-05-11 10:51:35 -05:00
5eb3cd7bce fix case where moving into wall says 'can't leave town' 2025-05-11 10:51:34 -05:00
01add29af1 'u' for Use: print if can't right now 2025-05-11 10:51:34 -05:00
2870d8d561 Fix target-lock V2 crash 2025-05-11 10:51:33 -05:00
070fd2b219 fix other cases of bad targeting line frame 2025-05-11 10:51:33 -05:00
528933e97e Log message when trying to move boat diagonal 2025-05-11 10:51:33 -05:00