bd54d2e753
Show and hide +/- for skills based on can change
2025-05-19 21:41:08 -05:00
61fec3499a
when training, display maxed-out skills
2025-05-19 21:41:08 -05:00
9babeddb3f
comments
2025-05-19 21:41:06 -05:00
4b04a2d311
fix ExitTown autosave could be used to cheat
2025-05-19 21:41:06 -05:00
8ee2f0230b
fix repeat cast check for priest spells
2025-05-19 21:41:06 -05:00
b83cf3762c
Spellcasting change broke recast hint, fix it
2025-05-19 21:41:06 -05:00
04ff2cd903
don't use system beep in training dialog
2025-05-19 21:41:06 -05:00
817951cea3
Fix can't spend last 10 gold on max HP
2025-05-19 21:41:06 -05:00
bf77407eec
DRY spellcasting rules, be clear why can't cast
...
This is a big refactor of complicated code, and needs extensive
testing.
2025-05-19 21:41:06 -05:00
f9f19d139b
buffer message when recording encounter
2025-05-19 21:41:05 -05:00
efe668750e
fix misleading buffer message for talk record
2025-05-19 21:41:04 -05:00
64727a5c1b
dash in wave blade description has no glyph. replace with -- for now
2025-05-19 21:41:04 -05:00
7079b30b3f
fix bug where you board a boat in another outdoor section
2025-05-19 21:41:04 -05:00
bea3392e19
fix logic error causing crash loading party with timers
2025-05-19 21:41:04 -05:00
0fad713710
target lock should not be aware of invisible monsters
2025-05-19 21:41:04 -05:00
8940489b31
Fix talk mode key shortcuts when preset words may be hidden
2025-05-19 21:41:03 -05:00
c325e01e92
add cancel button to 'ask about?'
2025-05-19 21:41:03 -05:00
ce4a229e92
cScenario copy constructor/swap update town/outdoor pointers
2025-05-19 21:41:03 -05:00
ddeecc9956
add range check to vector2d
2025-05-19 21:41:03 -05:00
36ddc9e8fb
make resurrection balm a feature flag. fix #703
...
This makes it so the built-in scenarios do not require balm,
even though they are not legacy scenarios.
If we add balm to the scenarios, we can change this.
If I find balm in ZKR I will change it.
2025-05-19 21:41:02 -05:00
e35086d6b2
resurrection spells hide invalid targets & hide res spells when all alive
2025-05-19 21:41:02 -05:00
176f0645a4
Resurrection spells don't charge SP when reagent missing
2025-05-19 21:41:02 -05:00
4c943df487
select target should usually not show split-off PCs
2025-05-19 21:41:02 -05:00
828ce51c69
spellcasting dialog show Dead/Dust/Stone status
2025-05-19 21:41:02 -05:00
e10a42fff2
redo some bespoke text aligning
2025-05-19 21:41:01 -05:00
3021f19799
Fix PCs allowed to step sideways onto giants' legs
2025-05-19 21:41:01 -05:00
6e2b6f86b7
Fix big monsters not drawing partially at top or left
2025-05-19 21:41:01 -05:00
9b2773bec1
Fix saving monster thrash number
2025-05-19 21:41:00 -05:00
a3af3fdc73
search not implemented for editable string pickers. don't crash about it
2025-05-19 21:41:00 -05:00
a00b26c7e9
Fix scenedit bug where 6 strings were not reserved for 6str dialogs
2025-05-19 21:41:00 -05:00
d03b4c45e6
Start adding more modes for editor state
2025-05-19 21:40:59 -05:00
4cd07098cd
optimize the last change
2025-05-19 21:40:59 -05:00
166b66e34e
scenedit text list render as much as can fit, with ellipsis
2025-05-19 21:40:57 -05:00
3ee36b6dbc
highlight editor right button selected
2025-05-19 21:40:57 -05:00
c1c18adf8e
small refactor to allow for 'preview all node dialogs' later
2025-05-13 12:30:07 -05:00
75145a753d
Preview button reflect node field changes immediately
2025-05-13 11:00:00 -05:00
7f8bd5a3ad
Fix correcting for no aoe target spot found
2025-05-12 13:38:45 -05:00
3677f4c369
fix OUT_FORCE_TOWN nodes
2025-05-12 13:19:04 -05:00
c2a76e9e46
show 'charges' for stacked items without max
2025-05-12 10:51:20 -05:00
010fc018d0
don't show charges if max is 1
2025-05-12 10:47:23 -05:00
11327da8dd
Use -1 for no missile graphic
2025-05-12 06:43:22 -05:00
2d2d16d8f1
Boat diagonal message outdoors
2025-05-11 20:05:18 -05:00
0dbca4ab56
wire up the cancel button in get-num
2025-05-11 19:55:52 -05:00
b7ae41dc03
fix TOWN_TARGET no reticle
2025-05-11 14:55:38 -05:00
d1027df12a
change format for saving unlocked doors
2025-05-11 14:31:30 -05:00
28dea00cc8
store last spell targets for each caster, and last caster for spell types
2025-05-11 13:52:20 -05:00
db4e163fe7
re-show the prompt if the direction of shift changes
2025-05-11 13:59:21 -04:00
fd7218ba35
when zoomed out, prompt for area shift by bounds, not center
2025-05-11 13:59:21 -04:00
fb946e5ef5
scenedit don't repeat prompt about shifting to outdoor section
2025-05-11 13:59:21 -04:00
d86364dd2e
fix missile 0 charges
2025-05-11 11:24:19 -05:00