f54931760b
print message when xmllint not available
2024-08-04 22:07:11 -04:00
0375cda714
fix xmllint check in SConscript
2024-08-04 22:07:11 -04:00
ALONSO Laurent
e36d3f4eb2
locked-door-action.xml: add b and p shortcuts
2023-01-21 22:22:56 -05:00
584ba11a5f
Apply the more advanced scaling options also to the editors
2023-01-21 20:33:28 -05:00
577ff1a405
Don't show an 'other' option for UI scale unless it's actually selected
2023-01-21 20:15:58 -05:00
ALONSO Laurent
dda95397ec
UI scaling: add a different scaling for minimap + add more scaling values...
2023-01-21 19:53:27 -05:00
ALONSO Laurent
26d2328fe7
pc/scenario editor: add a basic preferences's menu.
2023-01-21 19:10:28 -05:00
effc355fe1
Enable the dialogs test in Xcode and fix one dialog that failed
...
This also makes the test itself better
2023-01-21 16:36:31 -05:00
a93102a08f
Add a file documenting the structure of the save format
2023-01-21 15:55:58 -05:00
492e4b0cf9
Add 10 scenario timers to editor in a stack
2023-01-14 01:26:49 -05:00
6729983892
Fix glowing crystal soul artifacts and add a leather helm graphic
...
Contributed by @clort81 and closes #262
[ci skip]
2023-01-14 00:11:58 -05:00
2e61c44307
Fix scenario button saying there are no scenario installed even though there are the built-in ones
2023-01-04 20:52:11 -05:00
9356c03cc7
Fix a couple of broken dialogs
2020-12-19 18:12:19 -05:00
81c2a084e3
Allow automatically calculating both the width and height of a text label
...
This fixes welcome dialog links triggering when you hit OK in the right place
2020-12-19 18:10:25 -05:00
27f687806f
Implement automatic height calculation for text labels
2020-12-19 17:36:03 -05:00
224e89aabc
New welcome dialog
...
Text by @clort81
Links not clickable yet - soon!
2020-02-26 01:48:27 -05:00
7f12c6eea4
Support underlined text in DialogXML
2020-02-26 01:20:11 -05:00
7d8fc7fe09
Document the OBoE originals in barrier help dialog
2020-02-26 00:19:23 -05:00
0bb0dc21e5
Neaten barrier help so that everything lines up (only layout changes)
2020-02-26 00:01:06 -05:00
bea852d61f
Reorganize barrier help XML (no functional/layout changes)
2020-02-25 23:44:42 -05:00
093be0d99a
Merge the two scenario selection dialogs
...
Now both preset and custom scenarios are joined using the "Start Scenario" button.
Preset scenarios still get special treatment.
2020-02-25 21:08:29 -05:00
49d88c76e2
Add page definition facility to the DialogXML <stack> widget
...
- New <page> element in <stack>
- Visibility of elements is now remembered when switching pages
- Unstoring a <pict> on a stack page no longer resets default values
- Documentation updated for new features
2020-02-25 21:05:59 -05:00
c8549ca680
DialogXML: Support <key> in <text> with optional ref=
2020-02-23 23:02:16 -05:00
3a193afb98
Resolve todo notes in spellcast dialog
2020-02-23 22:40:03 -05:00
c65bac2a8f
Implement relative positioning system for DialogXML
...
This allows widgets to be positioned relative to other widgets.
Two dialogs have been converted to use relative positioning.
Also fix some issues with calculating the dialog rect.
2020-02-23 22:00:01 -05:00
cd2ab1c16e
Organize edit party dialog definition; no functional or layout changes
2020-02-23 17:29:51 -05:00
9f60f7e378
Implement <key> tag in DialogXML which substitutes a buttons key shortcut into its label
2020-02-21 22:25:48 -05:00
6c6b24b297
A little graphics reshuffling
...
- Pointing arrows moved from terscreen to invenbtns
- Target mark moved from trim to invenbtns
- Road pieces moved from trim to fields
- Diagonal pointing arrows added
- trim is now a monochrome image
2020-02-09 23:12:35 -05:00
b9d3f2d4f8
Update credits
2020-02-09 18:24:34 -05:00
f141149287
Classify the custom graphics in the preset scenarios
2020-02-09 12:18:04 -05:00
335fb87e51
Store custom graphics classifications as symbols instead of integers
2020-02-09 12:10:52 -05:00
9c709e33ab
Fix Shield of Kron description
2020-02-03 08:45:36 -05:00
bb2f7fab22
Forgot to add the "Add Item" menuitem to the Windows resource file
2020-02-02 22:35:28 -05:00
7144e7520e
Add mnemonics to most menuitems in the Windows PC editor
2020-02-01 23:24:55 -05:00
755a0f9c78
Mac PC Editor: Remove I menus in favour of Party -> Add Item
...
Also rename the menus to match Mac.
2020-02-01 23:24:50 -05:00
4574c62521
Mac PC Editor: Remove items menus and instead add "Add Item" to the party menu
...
Also:
- Add ellipses to a number of menuitems
- Shorten menu names to one word
- Fix not redrawing after an item is added
2020-02-01 23:13:26 -05:00
fd139c59de
Fix incorrect Prevent Action special nodes in the scenarios, caused by incorrect import code
...
The fix was implemented by re-importing the legacy scenarios and re-exporting them,
then simply accepting any changes to a Prevent Action node.
2020-01-19 16:51:48 -05:00
e39ccf745b
VoDT: Fix various out-of-range message errors
2020-01-12 12:16:14 -05:00
13e61047d9
VoDT: Merge Bristow's shops into a single shop
2019-12-14 12:14:39 -05:00
1b1aba0bd5
VoDT: Merge some of the shops
2019-11-24 20:28:53 -05:00
9073063423
Merge branch 'merge_linux' of https://github.com/murlock/cboe
2018-03-03 17:52:59 -05:00
Mark Clark
e70c360e11
Minor fixes to get build working for vs2017 project;
2018-02-25 14:55:13 -05:00
8759aad90a
Move Xcode project to a separate tree parallel to src
2018-02-19 02:11:29 -05:00
516d5fff25
Remove references to removed outdoor size limits from the scenario creation dialog
2018-02-18 16:12:25 -05:00
Michael Bonfils
d940f2c39d
Merge branch 'linux' into merge_linux
2018-02-08 20:36:46 +01:00
39f11dddb5
Fix scons+cl build
2017-09-16 13:12:36 -04:00
3828b03645
Implement UI scaling option
...
There are still a few minor visual glitches, but it works pretty well
2017-09-04 15:27:00 -04:00
C.W. Betts
2f2e244188
Add 512 and Retina 256 to the Mac icons.
2017-06-30 10:46:29 -06:00
c9e265ca62
Windows: Change several menu mnemonics and fix create town menuitem not working
2017-04-12 00:51:21 -04:00
7d686042f4
Scenario Editor: Remove Edit Boats/Horses option from menu since it no longer functions
2017-04-11 18:43:09 -04:00