9d6f1c646b
Replace redundant Brew of Lethe with new Pile of Money by ADoS
2025-04-06 18:43:07 -04:00
b6b7d8ff06
Blades Base: Some item fixes by ADoS
2025-04-06 18:43:07 -04:00
280a3a8047
Blades Base: Some item name tweaks by ADoS
2025-04-06 18:43:07 -04:00
470ecfaecc
Missed one
2025-04-06 18:43:07 -04:00
08f3568502
Blades Base: Remove blank item/monster entries
2025-04-06 18:43:06 -04:00
9787e3d621
Blades Base: Use more of the default weapon graphics
2025-04-06 18:43:06 -04:00
08f20d2be4
Blades Base: Fix missing S in "Throwing Knives"
2025-04-06 18:43:06 -04:00
eabcb98ab5
Blades Base: Some tweaks to item descriptions, and add a few missing ones
2025-04-06 18:43:06 -04:00
f6b6ae05c4
Blades Base: Add descriptions for all items, by ADoS
2025-04-06 18:43:05 -04:00
5be2603635
Blades Base: Make bears hostile by default
2025-04-06 18:43:05 -04:00
fda3cb278c
Blades Base: Use leaves instead of mushrooms as the Holly icon
2025-04-06 18:43:05 -04:00
537dcf7fbe
Blades Base: Use the new hammer icon
2025-04-06 18:43:05 -04:00
f457a58c85
Fixup special spot in Warrior's Grove
2025-04-06 18:43:04 -04:00
90239e879f
Bladbase: minor cleanup
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This is little formatting things which would probably end up as spurious changes later anyway
2025-04-06 18:43:04 -04:00
8a1e505d3e
Apply bladbase corrections to new bladbase
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(And remove the old-format corrected version.)
2025-04-06 18:43:03 -04:00
0218661f2f
Reconvert all scenarios from legacy, reverting all changes
2025-04-06 18:12:40 -04:00
ca07ef172b
Rework base processing to be more generic.
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It now makes no assumptions about the terrains that might be defined in the base scenario.
* The existing terrain in the base's outdoors (previously ignored entirely) is now partitioned into 9 segments and plopped down to form the border of the new scenario's outdoors.
* It treats the locations (23,23) amd (24,24) specially, assuming they contain a sign and a town respectively. These are left as-is in the top left sector but replaced with the base ground in every other sector.
* Since there are now two separate bases, one for cave and one for surface, no substitution of terrain is done in the starter town.
2025-03-16 14:09:05 -04:00
1fc93bcd1c
BoECB: Add random mushroom frills
2025-03-16 14:09:05 -04:00
f747b6a8c9
BoEB: Make the cave Warrior's Grove use cave terrains.
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Also, change the trainer graphic and replace the dog with a lizard.
2025-03-16 14:09:05 -04:00
494f6529cd
BoEB: Make a copy and call it the "cave base"
2025-03-16 14:09:05 -04:00
eb835f6765
BoEB: Delete the surface huge walls to make way for some mushroom crops and a surface pond
2025-03-16 14:09:05 -04:00
cbb401957c
BoEB: Delete blank scenario strings
2025-03-16 14:09:05 -04:00
f1a73ffbe9
BoEB: Fix typos in Warrior's Grove
2025-03-16 14:09:05 -04:00
2ee2a545ef
BoEB: Make more items stack
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These are all cases where similar items stack but these ones for some reason didn't.
Gemstones/Ores: Ruby, Crystal, Rough Diamond
Powders: Dust of Hiding and Choking
Missiles: Poison Darts; Arrows of Life and Light; Burning and Exploding Arrows
Reagents: Asp Fangs
2025-03-02 19:13:01 -05:00
4ac049340a
BoEB: Add item type flag strings
2025-03-02 19:13:01 -05:00
2145d88133
Remove the <os> element from scenarios
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Fix #522
2025-02-16 21:41:47 -05:00
josefwk
f22f248f4e
Fixed typos for Resurrection Balm and Leather Baldric ( #579 )
2025-02-07 19:43:29 -05:00
e70b2105cf
bladbase: Apply new rechargeable flag to some items
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Items affected are all wands, plus most weapons or armour with usable abilities
2024-09-10 22:18:59 -04:00
9c709e33ab
Fix Shield of Kron description
2020-02-03 08:45:36 -05:00
e3c726642b
BoEB: Strip trailing null specials in Warrior's Grove and outdoors
2017-02-10 11:31:30 -05:00
966a35ee6f
BoEB: Add area descriptions to Warrior's Grove
2017-02-10 11:28:10 -05:00
28d365ccfd
BoEB: Some minor terrain fixes
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- Basalt secret door no longer turns into a normal door when discovered
- Brazier now has a light radius
2017-02-01 21:59:09 -05:00
8450d3a6f1
BoEB: Make crumbling walls produce rubble when shattered
2017-02-01 21:56:58 -05:00
8a496cf8df
BoEB: Use animated vahnatai fire pit
2017-02-01 13:29:18 -05:00
e656841b86
BoEB: Add some cave towns (hut, fort) and a hills hut
2017-01-29 22:24:39 -05:00
9d7be9aaba
BoEB: Additional Vahnatai tiles (pillar, blocked floor)
2017-01-29 22:17:21 -05:00
206d928384
BoEB: Add additional lava tiles (bridges, rock)
2017-01-29 22:15:01 -05:00
a8c6c0c796
BoEB: Add surface waterfall
2017-01-29 22:08:09 -05:00
dd998a7647
BoEB: Re-sort terrains
2017-01-29 21:46:48 -05:00
588ac9db4d
BoEB: Remove obsolete terrains & minor reshuffling
2017-01-29 21:45:54 -05:00
24ff6cf061
BoEB: Make human guard actually a guard
2017-01-29 19:22:01 -05:00
9364816c42
BoEB: Fix chain mail typos
2017-01-29 19:20:10 -05:00
e7780b98a7
Blades Base: Give some terrains the wilderness ability
2017-01-29 17:56:39 -05:00
5eddad940d
Blades Base: A few more fixes
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- Asps now drop their fangs
- Feldspar Charm gains negative protection
2017-01-28 21:50:01 -05:00
9409a29d42
Blades base: Conceal ability for uranium bar
2017-01-28 17:05:54 -05:00
8eb304b47a
Blades base: Fix ogrish and giantish gauntlets being the same
2017-01-28 17:05:33 -05:00
bf73042edf
Blades base: Small tweaks to some of the new items
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- Sparking and flashing staff were identical; reduced one ability strength to differentiate
- Monk's Staff renamed to something more generic
2017-01-28 12:35:14 -05:00
9addbc7bb2
Blades base: Rewrite descriptions for racial items
2017-01-28 12:34:54 -05:00
847d4df90d
Blades base: Rename cave rat to be more generic
2017-01-28 12:00:21 -05:00
6b4e7d9252
Blades base: Strip blank talk keys
2017-01-28 12:00:00 -05:00