Commit Graph

57 Commits

Author SHA1 Message Date
9d6f1c646b Replace redundant Brew of Lethe with new Pile of Money by ADoS 2025-04-06 18:43:07 -04:00
b6b7d8ff06 Blades Base: Some item fixes by ADoS 2025-04-06 18:43:07 -04:00
280a3a8047 Blades Base: Some item name tweaks by ADoS 2025-04-06 18:43:07 -04:00
470ecfaecc Missed one 2025-04-06 18:43:07 -04:00
08f3568502 Blades Base: Remove blank item/monster entries 2025-04-06 18:43:06 -04:00
9787e3d621 Blades Base: Use more of the default weapon graphics 2025-04-06 18:43:06 -04:00
08f20d2be4 Blades Base: Fix missing S in "Throwing Knives" 2025-04-06 18:43:06 -04:00
eabcb98ab5 Blades Base: Some tweaks to item descriptions, and add a few missing ones 2025-04-06 18:43:06 -04:00
f6b6ae05c4 Blades Base: Add descriptions for all items, by ADoS 2025-04-06 18:43:05 -04:00
5be2603635 Blades Base: Make bears hostile by default 2025-04-06 18:43:05 -04:00
fda3cb278c Blades Base: Use leaves instead of mushrooms as the Holly icon 2025-04-06 18:43:05 -04:00
537dcf7fbe Blades Base: Use the new hammer icon 2025-04-06 18:43:05 -04:00
f457a58c85 Fixup special spot in Warrior's Grove 2025-04-06 18:43:04 -04:00
90239e879f Bladbase: minor cleanup
This is little formatting things which would probably end up as spurious changes later anyway
2025-04-06 18:43:04 -04:00
8a1e505d3e Apply bladbase corrections to new bladbase
(And remove the old-format corrected version.)
2025-04-06 18:43:03 -04:00
0218661f2f Reconvert all scenarios from legacy, reverting all changes 2025-04-06 18:12:40 -04:00
ca07ef172b Rework base processing to be more generic.
It now makes no assumptions about the terrains that might be defined in the base scenario.
* The existing terrain in the base's outdoors (previously ignored entirely) is now partitioned into 9 segments and plopped down to form the border of the new scenario's outdoors.
* It treats the locations (23,23) amd (24,24) specially, assuming they contain a sign and a town respectively. These are left as-is in the top left sector but replaced with the base ground in every other sector.
* Since there are now two separate bases, one for cave and one for surface, no substitution of terrain is done in the starter town.
2025-03-16 14:09:05 -04:00
1fc93bcd1c BoECB: Add random mushroom frills 2025-03-16 14:09:05 -04:00
f747b6a8c9 BoEB: Make the cave Warrior's Grove use cave terrains.
Also, change the trainer graphic and replace the dog with a lizard.
2025-03-16 14:09:05 -04:00
494f6529cd BoEB: Make a copy and call it the "cave base" 2025-03-16 14:09:05 -04:00
eb835f6765 BoEB: Delete the surface huge walls to make way for some mushroom crops and a surface pond 2025-03-16 14:09:05 -04:00
cbb401957c BoEB: Delete blank scenario strings 2025-03-16 14:09:05 -04:00
f1a73ffbe9 BoEB: Fix typos in Warrior's Grove 2025-03-16 14:09:05 -04:00
2ee2a545ef BoEB: Make more items stack
These are all cases where similar items stack but these ones for some reason didn't.

Gemstones/Ores: Ruby, Crystal, Rough Diamond
Powders: Dust of Hiding and Choking
Missiles: Poison Darts; Arrows of Life and Light; Burning and Exploding Arrows
Reagents: Asp Fangs
2025-03-02 19:13:01 -05:00
4ac049340a BoEB: Add item type flag strings 2025-03-02 19:13:01 -05:00
2145d88133 Remove the <os> element from scenarios
Fix #522
2025-02-16 21:41:47 -05:00
josefwk
f22f248f4e Fixed typos for Resurrection Balm and Leather Baldric (#579) 2025-02-07 19:43:29 -05:00
e70b2105cf bladbase: Apply new rechargeable flag to some items
Items affected are all wands, plus most weapons or armour with usable abilities
2024-09-10 22:18:59 -04:00
9c709e33ab Fix Shield of Kron description 2020-02-03 08:45:36 -05:00
e3c726642b BoEB: Strip trailing null specials in Warrior's Grove and outdoors 2017-02-10 11:31:30 -05:00
966a35ee6f BoEB: Add area descriptions to Warrior's Grove 2017-02-10 11:28:10 -05:00
28d365ccfd BoEB: Some minor terrain fixes
- Basalt secret door no longer turns into a normal door when discovered
- Brazier now has a light radius
2017-02-01 21:59:09 -05:00
8450d3a6f1 BoEB: Make crumbling walls produce rubble when shattered 2017-02-01 21:56:58 -05:00
8a496cf8df BoEB: Use animated vahnatai fire pit 2017-02-01 13:29:18 -05:00
e656841b86 BoEB: Add some cave towns (hut, fort) and a hills hut 2017-01-29 22:24:39 -05:00
9d7be9aaba BoEB: Additional Vahnatai tiles (pillar, blocked floor) 2017-01-29 22:17:21 -05:00
206d928384 BoEB: Add additional lava tiles (bridges, rock) 2017-01-29 22:15:01 -05:00
a8c6c0c796 BoEB: Add surface waterfall 2017-01-29 22:08:09 -05:00
dd998a7647 BoEB: Re-sort terrains 2017-01-29 21:46:48 -05:00
588ac9db4d BoEB: Remove obsolete terrains & minor reshuffling 2017-01-29 21:45:54 -05:00
24ff6cf061 BoEB: Make human guard actually a guard 2017-01-29 19:22:01 -05:00
9364816c42 BoEB: Fix chain mail typos 2017-01-29 19:20:10 -05:00
e7780b98a7 Blades Base: Give some terrains the wilderness ability 2017-01-29 17:56:39 -05:00
5eddad940d Blades Base: A few more fixes
- Asps now drop their fangs
- Feldspar Charm gains negative protection
2017-01-28 21:50:01 -05:00
9409a29d42 Blades base: Conceal ability for uranium bar 2017-01-28 17:05:54 -05:00
8eb304b47a Blades base: Fix ogrish and giantish gauntlets being the same 2017-01-28 17:05:33 -05:00
bf73042edf Blades base: Small tweaks to some of the new items
- Sparking and flashing staff were identical; reduced one ability strength to differentiate
- Monk's Staff renamed to something more generic
2017-01-28 12:35:14 -05:00
9addbc7bb2 Blades base: Rewrite descriptions for racial items 2017-01-28 12:34:54 -05:00
847d4df90d Blades base: Rename cave rat to be more generic 2017-01-28 12:00:21 -05:00
6b4e7d9252 Blades base: Strip blank talk keys 2017-01-28 12:00:00 -05:00