Commit Graph

12 Commits

Author SHA1 Message Date
9b05c23d15 Rework parentage and naming of dialog controls.
All controls now store a reference to their direct parent,
whether it be the dialog itself or a container control.

Every dialog control now has a guaranteed parent, which abstracts away
the three possible types of parents (dialog, container, and plain window).

The control name is now stored in the control from the moment it is parsed from the XML.
This means that it's set before the parseContent function, though after parseAttribute.
2025-03-02 19:13:01 -05:00
e1a03ce881 Add a 'filled' option to dialogxml pict and use it in get-items
Fix #629
2025-03-02 19:13:01 -05:00
8a2cfbae7e Fix some issues rendering animated terrains in dialogs, and avoid a crash if a graphics sheet cannot be found 2023-01-30 00:07:25 -05:00
455af36c81 const-correctness in dialogxml (widgets) 2023-01-22 17:04:32 -05:00
f5be1d9706 Fix missing override annotations 2022-07-05 09:28:41 -04:00
x-qq
55a105a0f6 make the game buildable on linux (#283)
- Scons -> python3
- include issues
2022-03-13 15:38:22 -04:00
c65bac2a8f Implement relative positioning system for DialogXML
This allows widgets to be positioned relative to other widgets.

Two dialogs have been converted to use relative positioning.

Also fix some issues with calculating the dialog rect.
2020-02-23 22:00:01 -05:00
12bde373b1 Refactor dialog parsing to reduce code duplication
- Refactor dialog format parameter management to use a single protected control function
- Format parameters "frame" and "frame style" merged
- Colour is now a first-class format parameter (though it still has a separate setter)
2020-02-20 23:41:40 -05:00
e7a264bb90 Remove non-empty exception specifications, which have been deprecated for nearly ten years now 2020-02-10 22:36:36 -05:00
14e2597108 Expose the shared pointer instead of the raw pointer in the resource manager and rewrite the custom sheets list to use a vector instead of manual memory management
In particular, this should fix a segmentation fault in the sound system caused by the resource manager pulling a resource that's in use.
2020-01-26 15:10:57 -05:00
542c037342 Integrate a new resource manager which should have better performance 2020-01-26 11:53:19 -05:00
82abdab695 Major code reorganization
This commit only updates the XCode project for the changes.
A later commit each will update it for scons and MSVC.

A few actual changes are mixed in:
- Add a prefix header for a handful of common definitions
- Moved current_cursor into the Cursor class as a static member
- Removed the make_cursor_sword and make_cursor_watch functions
- Include tests in the All target
- Remove redundant -l flags for Common and Common-Party (since they're included in the Link phases anyway)
2017-04-14 00:24:29 -04:00