Commit Graph

926 Commits

Author SHA1 Message Date
dfe54fd0a2 Fix Windows scenario editor menus 2015-01-05 13:49:51 -05:00
ec617322d0 Merge branch 'master' from Windows 2015-01-05 13:33:52 -05:00
584baa3f19 Reform scenario editor menu -> command mapping so that the non-platform-dependent code doesn't need to know where the menuitem is 2015-01-05 13:33:38 -05:00
60730702a5 Split PC editor items menus into columns
- And increase columns for scenario editor items menus
2015-01-05 13:25:18 -05:00
a58f643926 Fix crashes when writing saved game 2015-01-05 13:23:20 -05:00
75e340f945 Fix hidden towns being considered for non-town terrain types
- Caused a crash on Windows and mysterious black tiles on Mac
2015-01-05 02:17:22 -05:00
c5da4a6e05 Fix the Windows Release build 2015-01-05 00:49:35 -05:00
cc20eeaa92 Fix minor issue with editing special node text 2015-01-04 22:56:55 -05:00
bef76595b9 Merge branch 'master' from Windows 2015-01-04 22:56:16 -05:00
69f9018190 Fix pointer values overwriting the wrong fields in special nodes 2015-01-04 22:54:39 -05:00
ccd71b4597 Fix Mac PC editor build 2015-01-04 22:18:45 -05:00
f44f713cac Fix cursors not showing up on Windows.
(At least mostly; there might still be a few glitches.)
2015-01-04 22:03:24 -05:00
c3e801ad7a That comment was wrong. 2015-01-04 20:08:50 -05:00
e000b070ef Fix open file dialogs not working on Windows 2015-01-04 19:37:52 -05:00
daee11da8a Fix graphics being squished slightly due to the Windows menubar being attached to the window 2015-01-04 19:16:21 -05:00
fe98dec9f6 Clean up unused stuff in the XCode project 2014-12-30 23:23:56 -05:00
39ed049faa Get the scenario and PC editors to build 2014-12-30 23:16:49 -05:00
16d31f4a3f Rearrange Mac PC editor menus to match the Windows PC editor menus 2014-12-30 18:21:58 -05:00
fc22cdcc7d Fix Windows resource files encoding 2014-12-30 17:47:28 -05:00
d842a6a6b3 Fix Windows build 2014-12-30 17:44:45 -05:00
099a6a61b0 Fix Mac build (again) 2014-12-30 17:41:50 -05:00
0b330432b4 Get the game to compile, at least
- Scenario and PC editors still don't link
- Copy files stage set up in the Common project
- Scenario and PC editors now placed in Scenario Editor subfolder in the output directory
- Disabled some totally useless warnings
- "About" menuitem now considered to belong to "Help" menu (even on Mac code) as far as the handlers are concerned
- Dialog string filter is now a function instead of a custom iterator
- Modal session now requires parent window as additional parameter
- Preferences and menus work! Cursors still need some work.
- Since Visual Studio has no way of showing program output that I can find, stdout and stderr are now redirected to a file.
2014-12-30 17:20:22 -05:00
c0642fe993 Fix Mac build 2014-12-29 15:13:52 -05:00
b11199d7d9 Set up a Visual Studio project and tweak things until it compiles
- It doesn't link yet, but that was expected
- Fixed some issues with global variables having different types in different files.
2014-12-29 14:52:54 -05:00
fdb98bf34a Merge the two main git ignore files 2014-12-28 12:22:24 -05:00
af0ee110c6 Rename osx directory to src since it's now the official source base 2014-12-28 12:12:38 -05:00