- Monster spellcasting is untouched
- Also updated the spells documentation, which had some old information from Exile III and omitted a lot of ranges.
-Added CSS and navbar from game docs.
-Performed basic cleanup of <head>.
-Fully cleaned up Contents.html, About.html
git-svn-id: http://openexile.googlecode.com/svn/trunk@140 4ebdad44-0ea0-11de-aab3-ff745001d230
- Stripped out the navbar in the docs to a separate JS file, to reduce redundancy and improve maintainability
- Probably other stuff that I have long forgotten; hopefully nothing code-breaking.
git-svn-id: http://openexile.googlecode.com/svn/trunk@125 4ebdad44-0ea0-11de-aab3-ff745001d230
- Added navigation bar to all game docs. See game/nav.txt
- Put the GNU GPL into a file, game/Licensing.html
git-svn-id: http://openexile.googlecode.com/svn/trunk@123 4ebdad44-0ea0-11de-aab3-ff745001d230