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d7d06db50d
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parse location with optional parens
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2025-01-15 23:05:53 -05:00 |
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4d005cda2a
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More succinct using statements
Co-authored-by: Celtic Minstrel <CelticMinstrel@users.noreply.github.com>
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2025-01-15 23:05:53 -05:00 |
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89c0842ae3
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wire up default party led, chosen party text field
The button to locate a party via the file browser is not yet
connected to an event
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2025-01-15 23:05:53 -05:00 |
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18b32194dd
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implement string preferences for mac
they don't need to be recorded/loaded in replays yet so I didn't do that part.
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2025-01-15 23:05:53 -05:00 |
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d1b474bfcb
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dialogxml elements for debug party preference
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2025-01-15 23:05:53 -05:00 |
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8590df65f8
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error message when trying to launch from header.exs
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2025-01-15 23:05:53 -05:00 |
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d8b99dbefe
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scenedit use merged form of coord arguments
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2025-01-15 23:05:53 -05:00 |
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31cb2d7cab
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merge and parse location arguments
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2025-01-15 23:05:53 -05:00 |
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24e63e55cb
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parse N, S, E, W
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2025-01-15 23:05:53 -05:00 |
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ad7a7e3fae
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search default paths for scenarios when unqualified --scenario input
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2025-01-15 23:05:53 -05:00 |
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00b33843f6
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prompt to save
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2025-01-15 23:05:53 -05:00 |
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87aa353f28
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use boost::process instead of system()
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2025-01-15 23:05:53 -05:00 |
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17ea769bab
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start the party in the outdoor section of the forced town
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2025-01-15 23:05:53 -05:00 |
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e6a6707c36
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skip intro dialog and special node when cli launches a scenario
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2025-01-15 23:05:53 -05:00 |
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a99b4be663
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shift-O print outdoor section and local/global position
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2025-01-15 23:05:52 -05:00 |
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dffd1202f6
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implement scenario editor launch function
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2025-01-15 23:05:52 -05:00 |
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b3d8a64e79
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start implementing scenario editor launch function
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2025-01-15 23:05:52 -05:00 |
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73e85836a3
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we've been using the wrong define for mac detection
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2025-01-15 23:05:52 -05:00 |
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747b08ee09
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add scenario launch menu item (does nothing for now)
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2025-01-15 23:05:52 -05:00 |
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b1e7021b7a
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implement outdoor x,y command-line args
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2025-01-15 23:05:52 -05:00 |
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0addd214da
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debug_leave_town redraw terrain immediately
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2025-01-15 23:05:52 -05:00 |
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b268729cd1
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handle --town option with --entrance or --x, --y
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2025-01-15 23:05:52 -05:00 |
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d5709e3601
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organize and document cli args
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2025-01-15 23:05:52 -05:00 |
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42120f2d03
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Clara path parameters must be std::string to parse >1 token
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2025-01-15 23:05:52 -05:00 |
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c1adc48799
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add more scenario args and validation logic
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2025-01-15 23:05:52 -05:00 |
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0a815bc50c
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load a scenario from the command-line
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2025-01-15 23:05:52 -05:00 |
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5936b1c579
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global vector for extra scenario directories
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2025-01-15 23:05:52 -05:00 |
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4b8a416509
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change_fps action for debugging replays
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2025-01-15 15:10:53 -06:00 |
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a3cd5c9e73
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When replay throws an error, stop replaying
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2025-01-15 15:07:26 -06:00 |
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4eb425cc91
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record and replay the burma shave easter egg
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2025-01-15 15:05:10 -06:00 |
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346ce7eb94
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add new brew directories to xcodeproj
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2025-01-14 13:41:37 -05:00 |
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7b62f6a9b9
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specify required dep versions in README
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2025-01-14 13:41:37 -05:00 |
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b05f9ffd34
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keg-only pinned libs have different install paths
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2025-01-14 13:41:37 -05:00 |
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f303e3e12e
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pin boost version in mac CI for C++11 support
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2025-01-14 13:41:37 -05:00 |
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129d9417ab
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mac-scons install SFML@2
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2025-01-14 13:41:37 -05:00 |
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e8bcd663c3
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add text to leds for pc-alchemy-info.xml
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2025-01-11 21:50:35 -05:00 |
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80861d0237
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add text to leds in edit-outdoor-encounter.xml
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2025-01-11 21:50:35 -05:00 |
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249bf6f76a
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add text to leds in edit-special-item.xml
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2025-01-11 21:50:35 -05:00 |
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1522c50d2b
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add text to led in make-scenario2.xml
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2025-01-11 21:50:35 -05:00 |
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bca254dc3a
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add label text to led in make-scenario1.xml
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2025-01-11 21:50:35 -05:00 |
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387cd6cd00
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fix led labels in new-town.xml
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2025-01-11 21:50:35 -05:00 |
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bdfe0d3ddf
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add text to led in edit-item-shortcut.xml
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2025-01-11 21:50:35 -05:00 |
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621cd2287e
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Town details fix led labels
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2025-01-11 21:50:35 -05:00 |
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15d169b084
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fix clickable bounds of leds in cStringChoice
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2025-01-11 21:50:35 -05:00 |
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6f0145c285
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Revert "always combine_things() after identifying a held item"
This reverts commit 364712ef9e .
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2025-01-08 23:06:44 -05:00 |
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12a6850992
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line break to show all of recharge message
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2025-01-08 23:06:44 -05:00 |
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3ad8b87417
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move all_items_identified into cParty
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2025-01-08 23:06:44 -05:00 |
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79bf21cb7d
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end item target mode when all items are identified
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2025-01-08 23:06:44 -05:00 |
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b174dd3fb5
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always combine_things() after identifying a held item
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2025-01-08 23:06:44 -05:00 |
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1a532a3c6e
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cancel identify spell if not needed
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2025-01-08 23:06:44 -05:00 |
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