ALONSO Laurent
61d206ae84
try to improve the sheets conversion when the width is less than 280
...
special_parse.cpp: simplify the code
2022-06-30 01:10:46 -04:00
ALONSO Laurent
f31f5947e4
continue to simplify the code...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
a253698aaa
universe: try to simplify the code...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
5ca9255e7f
game: try to not delete the party custom sheet when a scenario is downloaded
...
+ legacy mode: force_wall seems to be able to replace quickfire
+ correct a mistake...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
e080efbee0
add some include to make the compilation possible on linux,
...
+ add a cmake project to "simplify" to linux compilation.
2022-06-30 01:10:46 -04:00
ALONSO Laurent
8e2cdca1f8
try to clean a little the code...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
db5dd1e273
remove dupplicated code
2022-06-30 01:10:46 -04:00
ALONSO Laurent
2106f45840
Scenario Editor: try to correct a problem when displaying terrain in zoom out mode,
...
Mac: add hack to avoid crashing when receiving an apple event,
+ various minor modifications
2022-06-30 01:10:46 -04:00
ALONSO Laurent
c20878ecd6
game[mac]: try to make openFile's apple event works...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
66ad6bdefa
continue to protect vector against bad index + simplify some code...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
f3a96391b5
vector2d: try to protect the access against bad index, to be improved...
...
+ details rewriting
2022-06-30 01:10:46 -04:00
ALONSO Laurent
282c640173
cPict: continue to differentiate the picture type and the dialog type
...
and to merge the drawing functions, to be continued
2022-06-30 01:10:46 -04:00
ALONSO Laurent
31c5a24e81
continue to add methods to check bounds, to be continued,
...
+ try to do not add empty strings in encounter message
+ minimap: try to remove flickering on OsX
+ correct cScenario::get_ter_from_ground
2022-06-30 01:10:46 -04:00
ALONSO Laurent
47fd08904f
all: try to protect access to journal_strs and sign_locs against bad index...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
a51ba34650
add methods get_special_string to check access bounds of spec_strs...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
0c269c420c
add methods get_shop to check access bounds,
...
+ Scenario Editor: display all talk messages
2022-06-30 01:10:46 -04:00
ALONSO Laurent
f997771dbe
all[quests]: add a function to protect access from bad index..
2022-06-30 01:10:46 -04:00
ALONSO Laurent
15db88e723
all[special_items]: add a function to protect access from bad index...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
a7a24e7e7a
cPict: begin to differentiate the picture type and the dialog type
...
+ begin to merge the drawing functions, to be continued
all: try to use the pict.cpp functions to draw items..
2022-06-30 01:10:46 -04:00
ALONSO Laurent
3451c70fec
all: use the function get_item which checks bounds...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
f52c227516
Scenario editor: add a function get_item to check bounds...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
0e44c89286
game: continue to use get_terrain to retrieve the terrain + use the same
...
functions to display the terrain picture with the scene editor...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
8951d0efc1
game: begin to use the get_terrain method, ...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
1b7dcaab1f
Scenerio Editor: try to allow to edit scenario with bogus terrain type or
...
bogus terrain picture nums.
2022-06-30 01:10:46 -04:00
ALONSO Laurent
e4d220799e
graphics: add a picture to store/show some errors,
...
Scene Editor: try to do not end with a fatal errors if a terrain's picture or
map picture does not exist, to be improved...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
dbe6482568
Scenario: use cPictNum to retrieve the ter_map pictures...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
cabe7beff1
Scenario editor: try to simplify the code used to draw terrain texture +
...
use cPictNum to retrieve the big terrain pictures...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
7e189847ee
widgets/pict.hpp: add a class cPictNum to store a picture number and its type,
...
game[legacy]: only prevent walking on portail in combat mode
Scenario Editor: begin to use cPictNum to avoid crashing when displaying some
terrain animations, to be continued...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
fdb2b0e0d8
dialog: do not open dialog centered at 0x0
...
Character Editor[skill]: do not always display help, there is an help button...
2022-06-30 01:10:46 -04:00
ALONSO Laurent
8f2139ea35
boe.infodlg.cpp: transform a showError in add_string_to_buf.
2022-06-30 01:10:46 -04:00
da683b1556
Update IRC channel link
2022-06-30 01:10:45 -04:00
ALONSO Laurent
33661638d2
correct a mistake
...
+ add a repository to regroup the automatic conversion of legacy files
( to compare the differences, ... )
2022-06-30 01:10:45 -04:00
ALONSO Laurent
2206f5e181
game: try to correct start scenario
...
+ right trim strings when loading legacy scenarios...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
1a9df85d0b
legacy scenario: try to add some classic descriptions to the scenario items
...
legacy[combat,special]: allow to move on spot, ie. old Blades of Exile
only prevent to move to terrain with pict=406
boe.minimap.cpp: fix a scrolling problem in town
special.cpp: do not save nop special
2022-06-30 01:10:45 -04:00
ALONSO Laurent
c229ac6543
clang analyze: try to correct some warnings, mainly unused variables...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
1f9a54de6a
game: try to fix some details:
...
- always add help node in talk mode,
- in shop/talk mode do no try to find a combat frame, ...
- add a framerate_limiters in various loops of events,
- try to improve the minimap update.
2022-06-30 01:10:45 -04:00
ALONSO Laurent
a92a4b34d6
create files boe.minimap.*pp to regroup the minimap codes
...
+ try to improve this code but this is still not perfect :-~
2022-06-30 01:10:45 -04:00
ALONSO Laurent
17ba320d65
boe.newgraph.cpp: try to improve the lighting,
...
pc.main.cpp,scen.main.cpp: do not change the mac icon
boe.actions.cpp: correct a recent problem with new escape keyevents
+ minors cleaning
2022-06-30 01:10:45 -04:00
ALONSO Laurent
4885ead643
simulacrum: try to make the selection's work
2022-06-30 01:10:45 -04:00
ALONSO Laurent
09f847585f
talk/shop: try to remove uneeded item's drop/give/use icons...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
0f37292ab5
dangerous terrain: corrects a problem in combat mode
2022-06-30 01:10:45 -04:00
ALONSO Laurent
4d36bca489
Editor[food,gold]: make the windows widder,
...
Editor[xp]: add a cancel button,
Editor[spell]: save spells when the user clicks on next/previous pc
Shop: implements the clipping correctly when a user buys an item/spell/...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
305db909c9
dialogs: try again to avoid dialog being a little too long on mac..
2022-06-30 01:10:45 -04:00
ALONSO Laurent
737eb54e3c
dialogs: fix a problem with need_redraw + try to avoid dialog being a little too long on mac...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
4d0da8f6ac
game: try to make Blades of Exile less CPU hungry...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
278c315df4
game[talk]: try to allow more go back
...
+ add a hidden go front option using left/right arrow
2022-06-30 01:10:45 -04:00
ALONSO Laurent
9ef5463364
boe.party.cpp: fix target display in pick_spell
...
winutil.mac.mm: check that session is initialised.
2022-06-30 01:10:45 -04:00
ALONSO Laurent
f1a04987c0
Scenario Editor: add left/right arrows when editing town messages
...
+ fix a problem when trying to load a bad scenario...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
3c5f828274
Scenario Editor: allow to edit (all) scenario timers...
2022-06-30 01:10:45 -04:00
ALONSO Laurent
a66d6ccb99
universe.cpp: protect also is_splot again hole in the universe
2022-06-30 01:10:45 -04:00