Commit Graph

2186 Commits

Author SHA1 Message Date
11451a731d print a note about .sconsign.dblite on clean 2024-05-30 20:15:45 -06:00
bceb8f478d use correct debug build flags (fix #343) 2024-05-30 20:15:45 -06:00
1249f4b21d when building tests, make sure to clone Catch2 2024-05-30 20:15:45 -06:00
9920a552be Add Catch2 to README.md dependencies 2024-05-30 20:15:45 -06:00
826ca1bc95 allow specifying partial build targets (fix #52) 2024-05-30 20:15:23 -06:00
9da275f8bb ignore files generated by dependency builds 2024-05-30 20:02:43 -06:00
ee538ca30d linux: clone and build TGUI submodule if necessary 2024-05-30 20:02:43 -06:00
20ca8bd077 Add TGUI submodule 2024-05-30 18:47:51 -06:00
2bfe697c3b cleaner, equivalent vcpkg install commands in README.md 2024-05-29 19:39:03 -04:00
8af5a9e1ca Update and fix Mac CI builds
- GitHub discontinued Actions runners for macos-10 and macos-11, so we
  build cboe on macos-12 now
- The path to Xcode.app has changed
- mac scons build wanted a new include statement for vector
- hint scons to look for boost 1.85, not 1.58.
2024-05-29 19:39:03 -04:00
eef0112589 Update and fix Linux CI builds
- Updating to remove usage of a deprecated enum in boost, we also needed
  to update the version of boost used in the Linux build, so now we use
  Ubuntu 22 which provides boost 1.74
- Updating Ubuntu must have updated the default C++ standard used when
  building TGUI, because TGUI started throwing compiler errors coming
  from conditional code that is for >C++17 only. I added an environment
  variable to install-TGUI.sh so it will build with C++14 to match the
  standard for the cboe build on linux
- some CI runs were throwing network errors from apt-get install, so I
  added apt-get update as a precaution. Maybe less builds will fail from
  network errors now?
2024-05-29 19:39:03 -04:00
1bb0927ecb Update and fix Windows CI builds
- boost-spirit dependency needed to be installed
- Visual Studio wanted boost/filesystem.hpp included in more places
- a deprecated enum was removed from new versions of boost, so we use
  its replacement enum now
- vcpkg repository is now pinned to a commit where boost 1.84 libraries
  work smoothly, there should be no more surprises
- vcpkg dependencies now cache, so successive CI runs are dramatically
  faster
- for win-scons, we need to use 'call' in our batch script to source
  vcvarsall.bat
- I updated the includepath and libpath we pass to win-scons to match
  reality, but it still can't find any vcpkg libraries. This will need
  further sleuthing
2024-05-29 19:39:03 -04:00
c691b908a6 Only hide left/right buttons for empty vector 2023-02-04 18:54:07 -05:00
1bc7524ec2 Fix underground starter scenario town terrain 2023-02-02 23:30:48 -05:00
cf28d61035 Scenario editor initialize new town bounds/entrances 2023-02-02 23:30:40 -05:00
8ec20f977d vcxproj Copy scenarios and data to the right output dir 2023-02-02 20:18:39 -05:00
ca816995ba Make the XML printer output formatted XML again
This is mainly just to keep consistency with the old printer so that the output can be cleanly diffed without any difficulty
2023-01-30 20:05:11 -05:00
8c0817340c Manual: Delete the text messages appendix, which is entirely obsolete 2023-01-30 09:05:04 -05:00
980f677090 Manual: Document the numeric response node 2023-01-30 00:32:39 -05:00
a4cef3f61e Manual: Document several undocumented features 2023-01-30 00:32:14 -05:00
3ecd8d1987 Manual: Some linkification 2023-01-30 00:31:32 -05:00
6166c0c547 Manual: Update a bunch of obsolete or inaccurate references, other small changes 2023-01-30 00:30:17 -05:00
1f25c85a25 Manual: Copy-editing 2023-01-30 00:25:44 -05:00
35050aedc7 Some minor special node fixes 2023-01-30 00:10:56 -05:00
1ac7132733 Add option for move items node to pull from containers 2023-01-30 00:10:56 -05:00
0bfa325060 Refine and fix up numeric response node 2023-01-30 00:10:56 -05:00
49ea9da713 Rearrange spell pattern code to enable switch statements to make use of missing case warnings 2023-01-30 00:08:31 -05:00
8a2cfbae7e Fix some issues rendering animated terrains in dialogs, and avoid a crash if a graphics sheet cannot be found 2023-01-30 00:07:25 -05:00
f2b438d5c5 const-correctness in location/rectangle 2023-01-29 23:37:34 -05:00
066a922443 Add a missing entry to the editor manual side navbar 2023-01-29 22:38:11 -05:00
e9a6f0c74b Manual: Add a note about the tiny choose buttons for SDF fields 2023-01-29 22:34:10 -05:00
c51d79af63 Fix left navbar not working in editor manual appendices 2023-01-29 22:31:15 -05:00
3c36338407 Fix crash when checking a dialog's format value 2023-01-29 19:39:51 -05:00
491a81fdda Fix Stealth and Firewalk icons being swapped 2023-01-29 19:39:13 -05:00
8f6450417b Remove double-swap of adventurer array 2023-01-28 22:05:36 -05:00
8ccde54c6d Fix Common.vcxproj tagfile.hpp reference 2023-01-28 22:05:14 -05:00
748f960b38 Disable [[fallthrough]] declarations 2023-01-28 22:05:14 -05:00
31d83c00f1 rename INFINITE to INFINITE_AMOUNT 2023-01-28 22:05:14 -05:00
1442e290a0 Specify overloads for visual studio 2023-01-28 22:05:14 -05:00
ed9a8b035a #include <bitset> so visual studio finds it 2023-01-28 22:05:14 -05:00
32f24b40d6 Update TinyXML 2023-01-26 01:41:39 -05:00
d5ea213edd Update swap functions to recommended ADL-friendly format 2023-01-25 23:09:13 -05:00
64c7e4a5a0 Replace C-style 2D arrays with nested std::array 2023-01-25 23:09:13 -05:00
1a0da3c4d7 Fix incorrect loop bound for traits 2023-01-24 20:28:47 -05:00
762f32e1f0 Add a script to upload the documentation to a remote host 2023-01-24 20:28:47 -05:00
c4cb8e638b docs: Make the JumpTo feature on the special nodes reference page work again 2023-01-22 18:57:21 -05:00
b03c34396d Split quest flags into two separate boolean values 2023-01-22 18:56:50 -05:00
b19356757d Small code simplification in dialogxml formatting system 2023-01-22 17:59:47 -05:00
2adbafd3dc Add missing getter cControl::getLabelCtrl 2023-01-22 17:58:29 -05:00
d3283e466d Add optional label to cControl::setTextToNum 2023-01-22 17:57:07 -05:00