3267ded244
Fix every wrongly converted block-move node in ASR
...
(by copying from the scen_update branch where the conversion
was fixed and reapplied)
Note that I also did this for the other scenarios
but none of them had remaining broken block-move nodes
2025-05-20 10:34:04 -05:00
0d485a90ca
fix typo
2025-05-20 08:21:38 -05:00
24e08a6948
fix typo
2025-05-19 21:41:19 -05:00
758c116b48
Fix typo
2025-05-19 21:41:18 -05:00
13548c1249
missed a yes/no flip in ASR
2025-05-19 21:41:11 -05:00
12450c0511
recover monster thrash numbers and hidden town flags in ASR
2025-05-19 21:41:01 -05:00
7cc22681ca
audit button order for every 3choice in ASR
2025-05-13 12:28:06 -05:00
831ae97243
Fix strong potion graphics--they were only correct in ZKR
2025-05-12 08:55:14 -05:00
60423fd5ca
match stackability, rechargeablity, and javelin level of bladbase in stealth
2025-05-12 07:58:38 -05:00
6ac53d92eb
flip yes/no and annotate an important sdf
2025-05-11 10:51:37 -05:00
780dd3a3b9
Jaen's fortress start hidden and re-hide after you kill Jaen
2025-05-11 10:51:36 -05:00
8806f9edb7
Fix the rest of town hostile nodes in ASR
2025-05-11 10:51:36 -05:00
e768dab6ea
Flip yes/no again
2025-05-11 10:51:35 -05:00
2828477e3f
make display message one-time
...
It had an SDF specified, but I don't want to trust
that this SDF is safe to use considering it wasn't
a one-time node. So I picked a new, safe one.
2025-05-11 10:51:34 -05:00
d41b8d97c5
make Empire Outpost hostile
2025-05-11 10:51:10 -05:00
92567f152f
remove editor state from scenario.xml files
2025-05-11 10:51:02 -05:00
49f3a09cfd
Empire Outpost supposed to be hidden
2025-05-11 10:51:01 -05:00
f08e1d548d
fix typo in sewers
2025-05-11 10:50:57 -05:00
e0bfd697f7
Another node in ASR meant to block the action
2025-05-11 10:50:07 -05:00
c8a2817987
Make Canizares' shops icons and names consistent
2025-05-11 10:50:05 -05:00
67137ee662
prevent entry to lord volpe's mansion
...
It looks like this is a conversion bug that was fixed but not reapplied
to stealth.boes
2025-05-11 10:50:04 -05:00
b04381b15f
reorder yes/no buttons in selathni
2025-05-11 10:50:03 -05:00
77b0a11f66
reorder yes/no on 2 more nodes
2025-05-11 10:50:03 -05:00
a4a834f4c0
fix one-time dialog with no SDF in icy tunnels
2025-05-11 10:50:02 -05:00
3ca33acc8f
ASR fix special node on wrong room
...
The sign says 'military barracks' but the text describes
a serf barracks. the serf barracks is the room north of
the military barracks.
2025-05-11 10:50:01 -05:00
783b19e429
Make all scenarios match VoDT arrow/bolt values
2025-03-19 19:31:31 -05:00
2145d88133
Remove the <os> element from scenarios
...
Fix #522
2025-02-16 21:41:47 -05:00
josefwk
f22f248f4e
Fixed typos for Resurrection Balm and Leather Baldric ( #579 )
2025-02-07 19:43:29 -05:00
f141149287
Classify the custom graphics in the preset scenarios
2020-02-09 12:18:04 -05:00
fd139c59de
Fix incorrect Prevent Action special nodes in the scenarios, caused by incorrect import code
...
The fix was implemented by re-importing the legacy scenarios and re-exporting them,
then simply accepting any changes to a Prevent Action node.
2020-01-19 16:51:48 -05:00
7392943e3d
Properly adjust terrain graphics in special nodes when porting
...
This also fixes two instances of unadjusted graphics in the scenarios
2017-02-10 10:24:32 -05:00
8520030f72
Propagate various BoEB fixes & tweaks to the scenarios
2017-02-01 22:17:11 -05:00
6908404d41
Propagate mosst bladbase item changes to the scenarios
2017-01-28 21:50:01 -05:00
401f2c2ee8
Scenarios: Replace obsolete terrains on all maps
...
This covers the old road terrains and the old special spot terrains (both roads and special spots are now a field)
2017-01-23 01:04:12 -05:00
87b22602a1
Scenarios: Strip trailing null placed monsters
2017-01-23 00:34:31 -05:00
af45202d9b
Scenarios: Strip trailing null placed items
2017-01-23 00:34:31 -05:00
89ec534759
Scenarios: Strip unused special items
2017-01-23 00:34:28 -05:00
cb013656e6
Scenarios: Strip unused strings
2017-01-23 00:34:19 -05:00
cf462633c0
Scenarios: Strip excess trailing special nodes
2017-01-22 23:20:39 -05:00
c7659d23a2
Scenarios: Strip out residual boats, horses, and preset fields
2017-01-22 23:03:25 -05:00
fdf06609fb
Scenarios: Strip unused items and monsters
2017-01-22 22:29:02 -05:00
71d8221c7a
Scenarios: Strip excess whitespace
2017-01-22 22:24:58 -05:00
c4ddb82c6a
Rename some rsrc/ subfolders
2017-01-21 20:02:36 -05:00