22ffc1201b
discard control_click when tracking last_action_type
2024-11-10 00:32:17 -05:00
d5aa280e4a
record and validate advance_time() calls with --advance-time
2024-11-10 00:32:17 -05:00
9548369023
linux zenity installation message
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fix nqnstudios#2
2024-09-22 13:22:47 -04:00
6f0661e276
Fix #451
2024-09-22 11:28:27 -04:00
33a2df5145
combine the conditional compilation block
2024-09-15 22:14:53 -04:00
46f48b94ed
compile-guard some git logging for MSBuild
2024-09-15 22:14:53 -04:00
640492a428
record the git repo
2024-09-15 22:14:53 -04:00
d5df0e4e8f
record SHA, tag, and git status in action log
2024-09-15 22:14:53 -04:00
6965b822dc
Gather all enchantment info into a single place
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This also resolves several TODO notes about duplicate code and makes cPresetItem::ability an eEnchant
2024-09-10 22:18:59 -04:00
71a9d11cd0
Gather all alchemy info into a single place
2024-09-10 22:18:59 -04:00
e7a56f08a2
use text for bool representations
2024-09-03 00:08:26 -04:00
4e66edc7e3
prefer lexical_cast over stringstream in record/replay
2024-09-03 00:08:26 -04:00
20bb7e4322
more convenient has_next_action()
2024-09-03 00:08:26 -04:00
36814a7a57
specify include directory for render_shapes.hpp
2024-09-03 00:08:26 -04:00
f5e89a6483
specify include folder for boe.newgraph.hpp
2024-09-03 00:08:26 -04:00
7a5c865779
record and replay dialog choices
2024-09-03 00:08:26 -04:00
e7d5b4ff81
Create an info struct for the eStatus and ePartyStatus enums
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This reintroduces the normal speed icon and opens #230
2024-08-28 11:01:09 -04:00
392f43ec89
If we're gonna put this into a unique_ptr we should do it from the beginning.
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I'm not sure if sf::Image::create can throw, but if it can, that would have been a leak.
2024-08-24 21:00:26 -04:00
fc52f11931
fix an include for xcode
2024-08-24 20:04:29 -04:00
622ba56b2a
Apply suggestions from code review
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Co-authored-by: Celtic Minstrel <CelticMinstrel@users.noreply.github.com >
2024-08-24 20:04:29 -04:00
ad9ad3dc3c
record and replay text field input
2024-08-24 20:04:29 -04:00
0e87c730c6
Add a replay speed option so that we can watch the replay in action.
2024-08-22 23:21:29 -04:00
61bf8d327e
Inserting a timestamp into the filename isn't great for testing, let's make it optional
2024-08-22 23:21:29 -04:00
d74b11aa31
Reform command-line handling to use Clara, which is bundled with Catch
2024-08-22 23:21:29 -04:00
33f7562bfc
Use a CDATA section for preferences in replays
2024-08-10 15:47:01 -04:00
104f6d6b0b
Address some compiler warnings (Xcode 12)
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* Missing prototypes
* Unused function parameters
* Float comparison in preferences
2024-08-10 12:06:11 -04:00
de36bf7536
Fix #327 for windows
2024-08-03 19:27:48 -04:00
1e68d32543
DRY retrieval of some types from replay action
2024-08-03 12:30:08 -04:00
fc083c6fcc
make function static
2024-07-31 19:58:19 -04:00
e27165683c
cleaner switch declarations
2024-07-31 19:58:19 -04:00
afca0dc85d
mac replay preferences
2024-07-31 19:58:19 -04:00
0935b9ce19
allow empty string for action info element
2024-07-31 19:58:19 -04:00
e1bfea8302
mac record preferences
2024-07-31 19:58:19 -04:00
10ad8dc9da
throw std::strings
2024-07-28 17:07:33 -04:00
4e1c228161
throw error when checking next_action_type() of null
2024-07-28 17:07:33 -04:00
3c3a105ae4
make pop_next_action() return a reference
2024-07-28 17:07:33 -04:00
6d2e8a807b
use nullptr
2024-07-28 17:07:33 -04:00
948bb7b525
pop_next_action() iterate through without actually removing
2024-07-28 17:07:33 -04:00
51986ef981
parse std::map of replay action info elements
2024-07-28 17:07:33 -04:00
b81974d915
allow peeking the type of next replay action
2024-07-28 17:07:33 -04:00
a0be5abc08
allow recording action with multiple parameters
2024-07-28 17:07:33 -04:00
31dcb26d9d
WIP encode and decode save files in action logs
2024-07-28 17:07:33 -04:00
542822885c
action log has_next_action()
2024-07-28 17:07:33 -04:00
20f762f031
refactor without raw pointers
2024-07-28 17:07:33 -04:00
09640e444a
include string and sstream directly
2024-07-28 17:07:33 -04:00
27d35ed7dc
don't double-compile ticpp.cpp
2024-07-28 17:07:33 -04:00
56169abaf5
Reorganize global replay code
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Theoretically, the scenario and character editors could also have replay systems
2024-07-28 17:07:33 -04:00
3f69819c35
don't save preferences when replaying
2024-07-28 17:07:33 -04:00
7ea9810b09
windows and linux record preferences at startup
2024-07-28 17:07:33 -04:00
c251fee834
Fix graphics flickering/stretching on Windows ( #367 )
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* DRY, standardized window top offset
* handle_splash_events() handle multiple events per frame
* accurate windows menubar height for multiple rows
* Windows filter a resize event triggered by the menubar
* windows expand small window to fit menubar
* splash screens draw in view rect, not window rect
2024-06-27 08:40:34 -04:00