2292482462
fix guard repositioning logic
2025-09-04 14:43:29 -05:00
a9d01f8f32
working on tower 2
2025-09-04 13:19:42 -05:00
f426bda3c2
tutorial improvements
2025-09-04 10:31:02 -05:00
bdcee8a094
solid chunk of tutorial work
2025-09-03 21:34:08 -05:00
baec68b244
tutorial work
2025-09-03 19:25:34 -05:00
a6e811eb18
tutorial work
2025-09-03 15:20:43 -05:00
3f620fdb3d
tutorial work
2025-09-03 13:22:10 -05:00
2d80ac149b
tutorial work
2025-09-01 13:47:59 -05:00
c023c0c424
update archive
2025-08-31 20:40:02 -05:00
e4ca77fb5b
done with lore floor
2025-08-31 17:18:30 -05:00
9bdc60bc7d
reorient the lore room and write more
2025-08-29 17:45:35 -05:00
81bacd119f
WIP tutorial work
2025-08-29 14:37:10 -05:00
73e2875e91
more lore room
2025-08-25 08:51:33 -05:00
67e45fa688
fixup! Work on lore room
2025-08-25 08:51:33 -05:00
84d202ecd6
Work on lore room
2025-08-25 08:51:33 -05:00
0a249614c3
allow scenario to contain extra first help message. fix #797
2025-08-25 08:51:33 -05:00
2903f4d6e1
Wire up the tutorial (which is empty)
2025-08-25 08:51:33 -05:00
b89adb3bbf
Unpacked empty tutorial scenario
2025-08-25 08:51:33 -05:00
53b0007baf
update scen archive
2025-08-25 08:41:23 -05:00
efd513f300
more encodings
2025-08-25 08:41:23 -05:00
a38d9c41d8
guessed encodings
2025-08-25 08:40:54 -05:00
c76080894c
update scen archive
2025-08-25 08:40:54 -05:00
09f6e4ef70
updates to scen archive
2025-08-25 08:39:55 -05:00
d1f0c97005
add as many custom scenarios as possible
2025-08-25 08:37:59 -05:00
e846540ebd
remove out-of-range node in VoDT outdoors ( fix #741 )
2025-05-23 14:28:41 -05:00
f03f1b41cf
fix town hostile nodes which converted wrong in zakhazi
...
the conversion is fixed now
2025-05-20 10:42:11 -05:00
3267ded244
Fix every wrongly converted block-move node in ASR
...
(by copying from the scen_update branch where the conversion
was fixed and reapplied)
Note that I also did this for the other scenarios
but none of them had remaining broken block-move nodes
2025-05-20 10:34:04 -05:00
0d485a90ca
fix typo
2025-05-20 08:21:38 -05:00
24e08a6948
fix typo
2025-05-19 21:41:19 -05:00
758c116b48
Fix typo
2025-05-19 21:41:18 -05:00
a4c52ee57e
ZKR use updated conveyor rules
2025-05-19 21:41:18 -05:00
13548c1249
missed a yes/no flip in ASR
2025-05-19 21:41:11 -05:00
c45ac501c8
Fix grammar, make a little clearer?
2025-05-19 21:41:07 -05:00
dfc587eec0
Fix a typo
...
Honestly a thick accent could maybe make this one intentional
but the rest of the NPC's dialog is normal.
2025-05-19 21:41:07 -05:00
48b6f4eed0
Fix typo
2025-05-19 21:41:07 -05:00
945b82e033
add 1 more shore tile so wandering monst can't block boat exit
2025-05-19 21:41:05 -05:00
6a95ec0197
extend a room rectangle
2025-05-19 21:41:05 -05:00
49aef8b8e2
Fix typo
...
Vahnatai speak strangely but this mistake would not make a phonic difference
so I don't think it's intentional
2025-05-19 21:41:05 -05:00
d434dd74ca
fix typo
2025-05-19 21:41:04 -05:00
cf7b2c5176
fix one portcullis not opening
2025-05-19 21:41:03 -05:00
00a6c3ae4b
ZKR fix jump to nonexistent node
2025-05-19 21:41:02 -05:00
5b77a2d634
recover monster thrash numbers and hidden town flags in ZKR
2025-05-19 21:41:01 -05:00
12450c0511
recover monster thrash numbers and hidden town flags in ASR
2025-05-19 21:41:01 -05:00
f9212f8b1e
recover monster thrash numbers and hidden town flags in busywork
2025-05-19 21:41:01 -05:00
331848359f
recover monster thrash numbers and hidden town flags in valleydy
2025-05-19 21:41:00 -05:00
7ddb24ec43
Message to point out day counter in ZKR
2025-05-19 21:41:00 -05:00
f76e942c55
audit button order for every 3choice in ZKR
2025-05-19 21:40:59 -05:00
7cc22681ca
audit button order for every 3choice in ASR
2025-05-13 12:28:06 -05:00
83e0d1b7bf
audit button order for every 3choice in busywork and valleydy
2025-05-12 22:25:49 -05:00
831ae97243
Fix strong potion graphics--they were only correct in ZKR
2025-05-12 08:55:14 -05:00