b0fddcd8a6
Update Xcode project and fix Mac build
2020-01-26 13:06:22 -05:00
542c037342
Integrate a new resource manager which should have better performance
2020-01-26 11:53:19 -05:00
fb28a4da2e
Fix Mac build
2020-01-12 13:19:32 -05:00
4f785e2650
Use enums for most of the rest of the game constants.
...
This adds an "enum map" type that allows safe usage of an enum to index an array.
(That is, it enforces that the index is of the enum type.)
2019-11-24 20:28:52 -05:00
514a5dccc9
Xcode: Fix tests working directory
2018-04-07 10:01:08 -04:00
4e6d690de6
Xcode: Fix a couple more incorrect file paths
2018-04-07 09:52:43 -04:00
b54ab46d7e
XCode: Fix an incorrect path
2018-04-06 21:06:23 -04:00
a0b61c1065
New VS2013 projectfile fixups
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* Fix non-relative include paths for resources
* Fix one file path for the tests build
(Currently tests crash for me, but at least they do compile?)
* Remove old VS project junkfiles from gitignore
* Fix missing resource compiler include paths for Release builds
2018-03-03 17:41:29 -05:00
Mark Clark
05711ec831
Removed copyfiles.bat and replaced functionality with MSBUILD targets;
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Added 'gitinfo' NuGet package to replace need for bash to create gitrev.hpp;
Added preproccessor statement to prevent 'gitrev.hpp' from being referenced;
Re-ordered preproccessor definitions for easier diffing;
2018-02-25 23:30:13 -05:00
Mark Clark
942b102ed4
Corrected 'AdditionalIncludeDirectories' paths;
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Corrected 'ForcedIncludeFiles' path;
2018-02-25 23:23:44 -05:00
Mark Clark
f81b6fd927
Fixed paths on all project source files;
2018-02-25 22:55:38 -05:00
Mark Clark
265f959ecf
Moved project;
2018-02-25 22:54:48 -05:00
Mark Clark
d501c340d0
Tests project (with initial files and existing files, needs work);
2018-02-25 14:55:17 -05:00
Mark Clark
cec4ca7a20
Added vs2017 project;
2018-02-25 14:55:10 -05:00
8759aad90a
Move Xcode project to a separate tree parallel to src
2018-02-19 02:11:29 -05:00