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12450c0511
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recover monster thrash numbers and hidden town flags in ASR
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2025-05-19 21:41:01 -05:00 |
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f9212f8b1e
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recover monster thrash numbers and hidden town flags in busywork
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2025-05-19 21:41:01 -05:00 |
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331848359f
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recover monster thrash numbers and hidden town flags in valleydy
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2025-05-19 21:41:00 -05:00 |
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7ddb24ec43
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Message to point out day counter in ZKR
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2025-05-19 21:41:00 -05:00 |
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f76e942c55
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audit button order for every 3choice in ZKR
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2025-05-19 21:40:59 -05:00 |
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7cc22681ca
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audit button order for every 3choice in ASR
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2025-05-13 12:28:06 -05:00 |
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83e0d1b7bf
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audit button order for every 3choice in busywork and valleydy
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2025-05-12 22:25:49 -05:00 |
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831ae97243
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Fix strong potion graphics--they were only correct in ZKR
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2025-05-12 08:55:14 -05:00 |
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266d234074
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match stackability, rechargeability of bladbase in busywork
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2025-05-12 08:50:01 -05:00 |
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88661563ac
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match stackability, rechargeability of bladbase in stealth + fixes
Opals would have stacked with dust, so I gave them a different flag.
Should opals be added to bladbase?
Fixed some typos
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2025-05-12 08:38:11 -05:00 |
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60423fd5ca
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match stackability, rechargeablity, and javelin level of bladbase in stealth
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2025-05-12 07:58:38 -05:00 |
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85729c2751
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match stackability and rechargeablity of bladbase in valleydy
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2025-05-12 07:20:37 -05:00 |
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9a36a57d80
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flip yes/no in ZKR
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2025-05-11 20:26:43 -05:00 |
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dc0b3d4e27
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don't let me use the control panel after ending triggered
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2025-05-11 19:17:12 -05:00 |
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c6516408b8
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VoDT - play special node if I get to fountain with move mountains
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2025-05-11 15:01:04 -05:00 |
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ac171c796a
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ZKR and cavebase use brighter baby hydra
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2025-05-11 14:35:57 -05:00 |
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d7dc40b434
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connect sweetgrove smithy to the road
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2025-05-11 10:56:06 -05:00 |
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6ac53d92eb
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flip yes/no and annotate an important sdf
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2025-05-11 10:51:37 -05:00 |
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780dd3a3b9
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Jaen's fortress start hidden and re-hide after you kill Jaen
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2025-05-11 10:51:36 -05:00 |
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8806f9edb7
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Fix the rest of town hostile nodes in ASR
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2025-05-11 10:51:36 -05:00 |
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e768dab6ea
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Flip yes/no again
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2025-05-11 10:51:35 -05:00 |
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2828477e3f
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make display message one-time
It had an SDF specified, but I don't want to trust
that this SDF is safe to use considering it wasn't
a one-time node. So I picked a new, safe one.
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2025-05-11 10:51:34 -05:00 |
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d41b8d97c5
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make Empire Outpost hostile
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2025-05-11 10:51:10 -05:00 |
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92567f152f
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remove editor state from scenario.xml files
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2025-05-11 10:51:02 -05:00 |
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49f3a09cfd
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Empire Outpost supposed to be hidden
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2025-05-11 10:51:01 -05:00 |
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f08e1d548d
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fix typo in sewers
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2025-05-11 10:50:57 -05:00 |
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e0bfd697f7
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Another node in ASR meant to block the action
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2025-05-11 10:50:07 -05:00 |
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c8a2817987
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Make Canizares' shops icons and names consistent
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2025-05-11 10:50:05 -05:00 |
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67137ee662
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prevent entry to lord volpe's mansion
It looks like this is a conversion bug that was fixed but not reapplied
to stealth.boes
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2025-05-11 10:50:04 -05:00 |
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b04381b15f
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reorder yes/no buttons in selathni
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2025-05-11 10:50:03 -05:00 |
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77b0a11f66
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reorder yes/no on 2 more nodes
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2025-05-11 10:50:03 -05:00 |
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a4a834f4c0
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fix one-time dialog with no SDF in icy tunnels
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2025-05-11 10:50:02 -05:00 |
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3ca33acc8f
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ASR fix special node on wrong room
The sign says 'military barracks' but the text describes
a serf barracks. the serf barracks is the room north of
the military barracks.
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2025-05-11 10:50:01 -05:00 |
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3f1e3d4a59
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fix ordering of buttons for another special
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2025-05-11 10:49:57 -05:00 |
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c3dcd55dc7
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Fill empty tile breaking cave wall transition in Small Cave
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2025-05-11 10:49:41 -05:00 |
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f83c49d073
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Flip another awkward yes/no ordering in VoDT
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2025-05-11 10:49:34 -05:00 |
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302d85a051
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Fix VoDT GIFTS chief node jump to nowhere
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2025-05-11 10:49:29 -05:00 |
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8566b89826
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Talk node don't line break before closing quote
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2025-05-11 10:49:28 -05:00 |
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db96fd21fa
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Fix typos in VoDT
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2025-05-11 10:49:14 -05:00 |
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921e2048e7
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make rat silo message a oneshot. Fix #713
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2025-05-06 15:24:13 -05:00 |
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783b19e429
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Make all scenarios match VoDT arrow/bolt values
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2025-03-19 19:31:31 -05:00 |
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2145d88133
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Remove the <os> element from scenarios
Fix #522
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2025-02-16 21:41:47 -05:00 |
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josefwk
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f22f248f4e
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Fixed typos for Resurrection Balm and Leather Baldric (#579)
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2025-02-07 19:43:29 -05:00 |
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f141149287
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Classify the custom graphics in the preset scenarios
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2020-02-09 12:18:04 -05:00 |
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fd139c59de
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Fix incorrect Prevent Action special nodes in the scenarios, caused by incorrect import code
The fix was implemented by re-importing the legacy scenarios and re-exporting them,
then simply accepting any changes to a Prevent Action node.
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2020-01-19 16:51:48 -05:00 |
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e39ccf745b
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VoDT: Fix various out-of-range message errors
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2020-01-12 12:16:14 -05:00 |
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13e61047d9
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VoDT: Merge Bristow's shops into a single shop
|
2019-12-14 12:14:39 -05:00 |
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1b1aba0bd5
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VoDT: Merge some of the shops
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2019-11-24 20:28:53 -05:00 |
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688869260b
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BB: Lots of spelling/grammar fixes
Thanks to ADoS for these fixes
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2017-02-12 20:56:48 -05:00 |
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3c422f3870
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BB: Add descriptions for the custom items
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2017-02-12 20:53:40 -05:00 |
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