- place_monster no longer places a monster if one is already there, except when special node forces it
- targeting node no longer moves to jumpto if an error occurs
- fix targeting and pattern nodes not appearing in the editor
- The job board is loosely based on Exile III's job board; the dialog is converted from the one contained as a relic of E3 in BoE
- Quest system is loosely based on a mix of Exile III jobs and Blades of Avernum quests
- Talking to a monster (even a hostile one) can now trigger an arbitrary special node
Dialog engine:
- LED's now support wrapped labels
- Augmentation - gives one PC bonus hit points
- Nirvana - gives one PC negative dumbfounding and bonus spell points
- Icy Rain - like Firestorm, but cold damage
- Flame Aura - Damages spaces adjacent to caster
- Summon Aid - Like Summoning, but only summons one
- Major Summon Aid - Like Major Summoning, but only summons one
- Flash Step - Short-range teleport
- Fix Blade Aura spell not having refer and timing information; it also had the wrong ID (82 instead of 72
- Monster spellcasting is untouched
- Also updated the spells documentation, which had some old information from Exile III and omitted a lot of ranges.
-Added CSS and navbar from game docs.
-Performed basic cleanup of <head>.
-Fully cleaned up Contents.html, About.html
git-svn-id: http://openexile.googlecode.com/svn/trunk@140 4ebdad44-0ea0-11de-aab3-ff745001d230
- Stripped out the navbar in the docs to a separate JS file, to reduce redundancy and improve maintainability
- Probably other stuff that I have long forgotten; hopefully nothing code-breaking.
git-svn-id: http://openexile.googlecode.com/svn/trunk@125 4ebdad44-0ea0-11de-aab3-ff745001d230
- Added navigation bar to all game docs. See game/nav.txt
- Put the GNU GPL into a file, game/Licensing.html
git-svn-id: http://openexile.googlecode.com/svn/trunk@123 4ebdad44-0ea0-11de-aab3-ff745001d230
- Renamed some things for shorter filenames
- Moved the license into the doc folder
- Cleaned up the project internal hierarchy so that it knows of the external file hierarchy (This should reduce the steps needed to fix bad references when a name is changed.)
git-svn-id: http://openexile.googlecode.com/svn/trunk@112 4ebdad44-0ea0-11de-aab3-ff745001d230