05b6a9689f
Ignore the .vs directory from newer versions of MSVC.
2018-02-12 23:45:29 -05:00
5bc085facd
Ensure mathutil.hpp doesn't break in the presence of min/max macros
2018-02-12 23:36:30 -05:00
Eric Ahnell
709faf2c03
Fix broken links in README.md ( #62 )
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2 links were affected by hard wrapping, unintentionally splitting them into two (broken) segments. This commit fixes that.
2018-02-11 15:42:38 -05:00
Michael Bonfils
12c3ce26f8
Fix compilation of linux
2018-02-10 17:08:33 +01:00
Michael Bonfils
d940f2c39d
Merge branch 'linux' into merge_linux
2018-02-08 20:36:46 +01:00
cb9f0eda53
Apply patches posted to the forums by Ir the Great
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http://spiderwebforums.ipbhost.com/topic/22322-exile-remaster/?page=3&tab=comments#comment-300022
2017-12-16 16:52:00 -05:00
f3866861bb
Fix inability to duel-wield
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(thanks to Ir the Great for this patch)
2017-12-16 16:51:27 -05:00
b0d2ca8e23
Fix possible crash on exiting scenario
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(thanks to Ir the Great for this patch)
2017-12-16 16:37:59 -05:00
513d926032
Fix "Save" menu action not working (only "Save As" worked)
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(thanks to Ir the Great for this patch)
2017-12-16 16:36:32 -05:00
3e2bf582de
Fix priest spells menu showing mage spells instead
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(thanks to Ir the Great for the Windows side of this patch)
2017-12-16 16:34:01 -05:00
84f44820f8
Fix out-of-bounds issue when drawing boats and horses
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(thanks to Ir the Great for spotting this issue)
2017-12-16 14:44:07 -05:00
6866ff7a98
Fix out-of-bounds traits error on Anama trait
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(thanks to Ir the Great for this patch)
2017-12-16 14:40:18 -05:00
51c6bdd5ea
Minor scons improvements and fix an error in MinGW build
2017-09-16 22:36:43 -04:00
39f11dddb5
Fix scons+cl build
2017-09-16 13:12:36 -04:00
437b7127d8
Update NSI installer script to include the new-format scenarios,
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instead of the old-format scenarios
2017-09-16 13:04:59 -04:00
db6132bb03
Fix MSVC warning in catch.hpp
2017-09-16 12:56:56 -04:00
0a98e62f14
Fix MSVC debug build
2017-09-16 12:54:04 -04:00
e53056a132
Fix a couple of MSVC compiler warnings
2017-09-16 12:46:42 -04:00
9127e4a03f
Enable building tests in MSVC 2013
2017-09-16 12:46:31 -04:00
477f6618fd
fixup 3582a05
for non-Windows
2017-09-04 23:41:40 -04:00
3582a055e2
Fix Windows build
2017-09-04 23:32:50 -04:00
beadb49217
Fix scons build
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Tested on Mac only, but probably also works on Windows/Linux
2017-09-04 20:45:45 -04:00
4c135e57fa
Fix scenario editor build
2017-09-04 20:42:37 -04:00
3828b03645
Implement UI scaling option
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There are still a few minor visual glitches, but it works pretty well
2017-09-04 15:27:00 -04:00
bdb3cb3df6
Fix an issue with the help buttons for talking and shops not producing anything if you'd seen them once before
2017-09-04 14:37:26 -04:00
9c69e006d8
Refactor rendering to use an SFML view for placing the main UI within the overall interface
2017-09-04 14:36:55 -04:00
e781653483
Xcode: cleanup the schemes and enable running "All"
2017-08-31 22:25:36 -04:00
1bfaab8afc
fixup scons script
2017-08-31 22:06:43 -04:00
C.W. Betts
3c57e51d47
OS X: Use fileSystemRepresentation when using low-level file paths:
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This should cause less breakage on APFS.
2017-08-31 21:52:59 -04:00
C.W. Betts
1b210d4358
OS X: Fix a few memory leaks.
2017-08-31 21:50:48 -04:00
8b727a4ba5
Merge pull request #58 from MaddTheSane/ostypeOpen
2017-08-30 00:16:35 -04:00
9d86053817
Fix up MSVC project file for the major reorganization
2017-08-30 00:09:01 -04:00
7e7f3d2b81
Merge mac into windows
2017-08-27 23:37:37 -04:00
a31797582a
Some fixups, mainly to support MinGW builds
2017-08-27 23:29:00 -04:00
C.W. Betts
44b586fe90
As a general rule, use fileSystemRepresentation if passing NSStrings to lower-level open commands.
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This will be especially true for APFS volumes.
2017-07-02 15:30:54 -06:00
C.W. Betts
56a1f766e2
Allow selecting files via their OSTypes.
2017-07-02 15:29:24 -06:00
40e60effb1
Merge pull request #57 from MaddTheSane/moreOSXIconSize
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Add 512 and Retina 256 to the Mac icons.
2017-06-30 20:11:06 -04:00
C.W. Betts
2f2e244188
Add 512 and Retina 256 to the Mac icons.
2017-06-30 10:46:29 -06:00
7987680bf4
Simplify some stuff with references
2017-04-15 02:04:11 -04:00
1f9615d185
Add an info structure for eItemType enum
2017-04-15 02:03:42 -04:00
c2ce2a2cd1
Split up the graphtool files
2017-04-14 15:43:07 -04:00
e57441f6a0
Consolidate active quest data into a single map
2017-04-14 11:38:06 -04:00
5b5b2af46f
Remove custom erase_if function in favor of std::remove_if
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It was originally added before I understood the correct way to use remove_if
As a side-effect, remove bad status now also removes forcecage and charm.
2017-04-14 11:37:27 -04:00
936a848166
Move terrain blockage check into cTerrain class
2017-04-14 01:12:56 -04:00
4baac518e9
Move stream operator declarations into the same file as their types
2017-04-14 01:07:21 -04:00
e98f9381fe
Move special node category into the node properties struct
2017-04-14 00:50:38 -04:00
791c2a27d4
Update style guide on header order
2017-04-14 00:28:12 -04:00
d5a02fa4cb
Ignore any unpacked scenarios in the rsrc subtree
2017-04-14 00:27:20 -04:00
82abdab695
Major code reorganization
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This commit only updates the XCode project for the changes.
A later commit each will update it for scons and MSVC.
A few actual changes are mixed in:
- Add a prefix header for a handful of common definitions
- Moved current_cursor into the Cursor class as a static member
- Removed the make_cursor_sword and make_cursor_watch functions
- Include tests in the All target
- Remove redundant -l flags for Common and Common-Party (since they're included in the Link phases anyway)
2017-04-14 00:24:29 -04:00
b624841bea
Windows/ScenEd: Enable undo/redo as appropriate
2017-04-12 02:03:47 -04:00