Hacked scons scripts and got it building on Ubuntu with clang.

Minor changes to support building on recent clang
Addition of some headers for non-compiling files
This commit is contained in:
ultra
2016-10-11 20:08:03 -04:00
committed by Celtic Minstrel
parent 65aed58d33
commit ffa2d0e950
14 changed files with 38 additions and 19 deletions

View File

@@ -21,7 +21,7 @@ elif str(platform) == "win32":
"""))
pced_sources.append(env.RES('#rsrc/menus/CharEditor.rc'))
pced = env.Program("#build/bin/BoE Character Editor", common_sources + party_classes + pced_sources)
pced = env.Program("#build/bin/BoE Character Editor", pced_sources + common_sources + party_classes)
if str(platform) == "darwin":
pced_info = {
@@ -30,7 +30,7 @@ if str(platform) == "darwin":
'creator': 'blxe',
'icons': 'BoECharEd',
}
elif str(platform) == "win32":
else:
pced_info = {}
env.Package(pced, install_dir, pced_info)