Files
oboe/src/pcedit/SConscript
ultra ffa2d0e950 Hacked scons scripts and got it building on Ubuntu with clang.
Minor changes to support building on recent clang
Addition of some headers for non-compiling files
2017-01-26 17:16:38 -05:00

37 lines
780 B
Python

Import("env platform common_sources party_classes install_dir")
pced_sources = Split("""
pc.action.cpp
pc.editors.cpp
pc.fileio.cpp
pc.graphics.cpp
pc.main.cpp
../tools/fileio_party.cpp
""")
if str(platform) == "darwin":
pced_sources.extend(Split("""
pc.appleevents.mm
pc.menus.mac.mm
"""))
elif str(platform) == "win32":
pced_sources.extend(Split("""
pc.menus.win.cpp
"""))
pced_sources.append(env.RES('#rsrc/menus/CharEditor.rc'))
pced = env.Program("#build/bin/BoE Character Editor", pced_sources + common_sources + party_classes)
if str(platform) == "darwin":
pced_info = {
'nib': '#rsrc/menus/pcedit',
'plist': 'BoECharEd-Info.plist',
'creator': 'blxe',
'icons': 'BoECharEd',
}
else:
pced_info = {}
env.Package(pced, install_dir, pced_info)