Include Bandit Busywork in custom scenarios section

This commit is contained in:
2025-08-02 10:20:10 -05:00
parent 725520b936
commit fcd2af5e27

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@@ -380,6 +380,12 @@ std::vector<scen_header_type> build_scen_headers() {
}
}
}else{
scen_header_type scen_head;
// Include Bandit Busywork in custom section:
if(load_scenario_header(progDir / "Blades of Exile Scenarios/busywork.boes", scen_head))
scen_headers.push_back(scen_head);
for(fs::path scenDir : all_scen_dirs()){
std::cout << scenDir << std::endl;
fs::recursive_directory_iterator iter(scenDir);
@@ -394,7 +400,6 @@ std::vector<scen_header_type> build_scen_headers() {
continue;
}
scen_header_type scen_head;
if(load_scenario_header(iter->path(), scen_head))
scen_headers.push_back(scen_head);
}