advance_time after space to end fancy target. Fix #539

This commit is contained in:
2025-01-20 14:53:44 -06:00
parent 7742373142
commit fc30ea4619

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@@ -2457,6 +2457,7 @@ bool handle_keystroke(const sf::Event& event, cFramerateLimiter& fps_limiter){
// cast multi-target spell, set # targets to 0 so that space clicked doesn't matter
num_targets_left = 0;
handle_target_space(center, did_something, need_redraw, need_reprint);
advance_time(did_something, need_redraw, need_reprint);
} else if(overall_mode == MODE_SPELL_TARGET)
// Rotate a force wall
spell_cast_hit_return();