diff --git a/src/game/boe.actions.cpp b/src/game/boe.actions.cpp index a6973b68..e08d01c8 100644 --- a/src/game/boe.actions.cpp +++ b/src/game/boe.actions.cpp @@ -2457,6 +2457,7 @@ bool handle_keystroke(const sf::Event& event, cFramerateLimiter& fps_limiter){ // cast multi-target spell, set # targets to 0 so that space clicked doesn't matter num_targets_left = 0; handle_target_space(center, did_something, need_redraw, need_reprint); + advance_time(did_something, need_redraw, need_reprint); } else if(overall_mode == MODE_SPELL_TARGET) // Rotate a force wall spell_cast_hit_return();