don't show Jobs button if scenario has no quests in it
This commit is contained in:
@@ -50,9 +50,13 @@
|
||||
#include "fileio/resmgr/res_font.hpp"
|
||||
|
||||
rectangle item_screen_button_rects[9] = {
|
||||
// PC 1-6
|
||||
{125,10,141,28},{125,40,141,58},{125,68,141,86},{125,98,141,116},{125,126,141,144},{125,156,141,174},
|
||||
// Special Items
|
||||
{126,176,141,211},
|
||||
// Quests
|
||||
{126,213,141,248},
|
||||
// Help
|
||||
{127,251,140,267}
|
||||
};
|
||||
rectangle medium_buttons[4] = {
|
||||
|
@@ -532,8 +532,15 @@ void place_item_bottom_buttons() {
|
||||
}
|
||||
to_rect = item_screen_button_rects[6];
|
||||
rect_draw_some_item(invenbtn_gworld, spec_from_rect, item_stats_gworld(), to_rect, sf::BlendAlpha);
|
||||
to_rect = item_screen_button_rects[7];
|
||||
rect_draw_some_item(invenbtn_gworld, job_from_rect, item_stats_gworld(), to_rect, sf::BlendAlpha);
|
||||
|
||||
// Don't draw the Jobs button if the scenario has none
|
||||
item_bottom_button_active[7] = false;
|
||||
if(!univ.scenario.quests.empty()){
|
||||
item_bottom_button_active[7] = true;
|
||||
to_rect = item_screen_button_rects[7];
|
||||
rect_draw_some_item(invenbtn_gworld, job_from_rect, item_stats_gworld(), to_rect, sf::BlendAlpha);
|
||||
}
|
||||
|
||||
to_rect = item_screen_button_rects[8];
|
||||
rect_draw_some_item(invenbtn_gworld, help_from_rect, item_stats_gworld(), to_rect, sf::BlendAlpha);
|
||||
}
|
||||
|
Reference in New Issue
Block a user