Create an info struct for the eStatus and ePartyStatus enums
This reintroduces the normal speed icon and opens #230
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@@ -387,6 +387,7 @@
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<ClCompile Include="..\..\..\src\gfx\render_shapes.cpp" />
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<ClCompile Include="..\..\..\src\gfx\render_text.cpp" />
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<ClCompile Include="..\..\..\src\gfx\tiling.cpp" />
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<ClCompile Include="..\..\..\src\damage.cpp" />
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<ClCompile Include="..\..\..\src\location.cpp" />
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<ClCompile Include="..\..\..\src\mathutil.cpp" />
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<ClCompile Include="..\..\..\src\oldstructs.cpp" />
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@@ -716,6 +716,7 @@
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<ClCompile Include="..\..\..\src\universe\universe.cpp">
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<Filter>Universe</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\src\damage.cpp" />
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<ClCompile Include="..\..\..\src\location.cpp" />
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<ClCompile Include="..\..\..\src\mathutil.cpp" />
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<ClCompile Include="..\..\..\src\oldstructs.cpp" />
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