Remove some spurious scenario editor error messages

These errors are all no longer necessary due to the editor loading the entire scenario into memory at the same time
This commit is contained in:
2017-02-12 18:19:29 -05:00
parent 59f2a7b94e
commit e38053d39f
3 changed files with 0 additions and 39 deletions

View File

@@ -248,10 +248,6 @@ static bool handle_lb_action(location the_point) {
start_item_editing(0);
break;
case LB_NEW_TOWN:
if(change_made) {
showError("You need to save the changes made to your scenario before you can add a new town.");
return true;
}
if(scenario.towns.size() >= 200) {
showError("You have reached the limit of 200 towns you can have in one scenario.");
return true;
@@ -273,10 +269,6 @@ static bool handle_lb_action(location the_point) {
start_shops_editing(false);
break;
case LB_LOAD_OUT:
if(change_made) {
if(!save_check("save-section-confirm"))
break;
}
spot_hit = pick_out(cur_out, scenario);
if(spot_hit != cur_out) {
cur_out = spot_hit;
@@ -289,10 +281,6 @@ static bool handle_lb_action(location the_point) {
mouse_button_held = false;
break;
case LB_LOAD_TOWN:
if(change_made) {
if(!save_check("save-section-confirm"))
break;
}
x = pick_town_num("select-town-edit",cur_town,scenario);
if(x >= 0){
cur_town = x;