reset the scried monsters' list when we enter a scenario...

This commit is contained in:
ALONSO Laurent
2022-07-14 14:03:12 +02:00
committed by Celtic Minstrel
parent 4973659808
commit db91ea9770

View File

@@ -1356,6 +1356,8 @@ void cUniverse::enter_scenario(const std::string& name) {
// univ.party.journal.clear();
party.special_notes.clear();
party.talk_save.clear();
// reset the scried monster
party.m_noted.clear();
party.direction = DIR_N;
party.at_which_save_slot = 0;