From db91ea977042bac267ec656fdbab61e27fc0c1a3 Mon Sep 17 00:00:00 2001 From: ALONSO Laurent Date: Thu, 14 Jul 2022 14:03:12 +0200 Subject: [PATCH] reset the scried monsters' list when we enter a scenario... --- src/universe/universe.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/universe/universe.cpp b/src/universe/universe.cpp index 8f6ce696..e48c1276 100644 --- a/src/universe/universe.cpp +++ b/src/universe/universe.cpp @@ -1356,6 +1356,8 @@ void cUniverse::enter_scenario(const std::string& name) { // univ.party.journal.clear(); party.special_notes.clear(); party.talk_save.clear(); + // reset the scried monster + party.m_noted.clear(); party.direction = DIR_N; party.at_which_save_slot = 0;