bring back clip_rect in draw_targeting_line

This reverts commit 7c9b9ee255.
This commit is contained in:
2025-04-20 13:41:23 -05:00
parent 5d7f3088e9
commit d7c093fdeb

View File

@@ -1673,6 +1673,9 @@ void draw_targeting_line() {
if((can_see_light(from_loc,which_space,sight_obscurity) < 5)
&& (dist(from_loc,which_space) <= current_spell_range)) {
mainPtr().setActive(false);
rectangle on_screen_terrain_area = win_to_rects[WINRECT_TERVIEW];
on_screen_terrain_area.inset(13, 13);
clip_rect(mainPtr(), on_screen_terrain_area);
draw_line(mainPtr(), where_curs, location(xBound, yBound), 2, {128,128,128}, sf::BlendAdd);
// Now place targeting pattern
@@ -1706,6 +1709,7 @@ void draw_targeting_line() {
}
mainPtr().setActive();
undo_clip(mainPtr());
}
}
}