do not forget to call advance_time of calling handle_space in combat mode...
This commit is contained in:
@@ -1777,6 +1777,7 @@ bool handle_keystroke(const sf::Event& event){
|
|||||||
else if(overall_mode == MODE_TOWN || overall_mode == MODE_COMBAT || overall_mode == MODE_OUTDOORS) {
|
else if(overall_mode == MODE_TOWN || overall_mode == MODE_COMBAT || overall_mode == MODE_OUTDOORS) {
|
||||||
// Pause (skip turn)
|
// Pause (skip turn)
|
||||||
handle_pause(did_something, need_redraw);
|
handle_pause(did_something, need_redraw);
|
||||||
|
advance_time(did_something, need_redraw, need_reprint);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user