From d1af077e3e4d27835f20bd527fcec59886d581b3 Mon Sep 17 00:00:00 2001 From: ALONSO Laurent Date: Mon, 4 Oct 2021 14:29:37 +0200 Subject: [PATCH] do not forget to call advance_time of calling handle_space in combat mode... --- src/game/boe.actions.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game/boe.actions.cpp b/src/game/boe.actions.cpp index 7c3d58a6..a80d5ab8 100644 --- a/src/game/boe.actions.cpp +++ b/src/game/boe.actions.cpp @@ -1777,6 +1777,7 @@ bool handle_keystroke(const sf::Event& event){ else if(overall_mode == MODE_TOWN || overall_mode == MODE_COMBAT || overall_mode == MODE_OUTDOORS) { // Pause (skip turn) handle_pause(did_something, need_redraw); + advance_time(did_something, need_redraw, need_reprint); } break;