Removed unused legacy structs
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@@ -224,20 +224,6 @@ void debug_oldstructs() {
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MEM_INFO(tiny_tr_type,room_rect);
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MEM_INFO(tiny_tr_type,creatures);
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MEM_INFO(tiny_tr_type,lighting);
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STRUCT_INFO(city_block_type);
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MEM_INFO(city_block_type,block_type);
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MEM_INFO(city_block_type,block_destroy_time);
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MEM_INFO(city_block_type,block_alignment);
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MEM_INFO(city_block_type,block_key_time);
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MEM_INFO(city_block_type,block_loc);
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STRUCT_INFO(city_ter_rect_type);
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MEM_INFO(city_ter_rect_type,what_rect);
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MEM_INFO(city_ter_rect_type,ter_type);
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MEM_INFO(city_ter_rect_type,hollow);
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STRUCT_INFO(template_town_type);
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MEM_INFO(template_town_type,creatures);
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MEM_INFO(template_town_type,city_block);
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MEM_INFO(template_town_type,city_ter_rect);
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STRUCT_INFO(scen_item_data_type);
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MEM_INFO(scen_item_data_type,scen_items);
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MEM_INFO(scen_item_data_type,monst_names);
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@@ -168,26 +168,6 @@ namespace legacy {
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uint8_t lighting[4][32];
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};
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struct city_block_type {
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int16_t block_type;
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int16_t block_destroy_time;
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int8_t block_alignment;
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int8_t block_key_time;
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location block_loc;
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};
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struct city_ter_rect_type {
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Rect what_rect;
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uint8_t ter_type;
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uint8_t hollow;
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};
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struct template_town_type {
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creature_start_type creatures[30];
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city_block_type city_block[15];
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city_ter_rect_type city_ter_rect[10];
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};
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struct scen_item_data_type {
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item_record_type scen_items[400];
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char monst_names[256][20];
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@@ -374,16 +354,6 @@ namespace legacy {
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struct out_info_type {
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int8_t expl[96][96];
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};
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// struct piles_of_stuff_dumping_type {
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// int8_t strings_ls[NLS][40];
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// int8_t strings_rs[NRS][40];
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// int8_t town_strs[180][256];
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// int8_t out_strs[120][256];
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// int8_t scen_strs[270][256];
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// int8_t talk_strs[170][256];
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// scen_item_data_type scen_item_list;
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// };
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#pragma pack(pop)
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};
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