TODO comment on adj_town_look()

This commit is contained in:
2024-09-25 00:00:25 -05:00
committed by Celtic Minstrel
parent 90e0195619
commit c335f34537

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@@ -1282,6 +1282,7 @@ bool use_space(location where) {
// Note ... if this is a container, the code must first process any specials. If
// specials return false, can't get items inside. If true, can get items inside.
// Can't get items out in combat.
// TODO this always returns false. Why?
bool adj_town_look(location where) {
ter_num_t terrain;
bool can_open = true,item_there = false,got_special = false;