fix conflicting doc which stated outdated event limit
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@@ -140,7 +140,7 @@ it will be like to play through.</p>
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given day, you can have the town be abandoned (i.e. empty of creatures). If the given day
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is left at -1, this doesn't happen. You can also have an event which prevents the town from
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being emptied at the given day. To have an event prevent this, enter the event's number (1
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.. 9) in the second text area. For more on this, read the section on Time Passing in the
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or higher) in the second text area. For more on this, read the section on Time Passing in the
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Special Encounters Chapter.</li>
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<li><em>Lighting</em>: A town can be fully lit, dark, very dark (torches burn down
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faster), or totally dark (light sources go out immediately).</li>
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