A try at standardizing filenames' case in the Classic BoE branch (Win32), as described in the Issue 25.
(Scenario Editor) Chokboyz git-svn-id: http://openexile.googlecode.com/svn/trunk@153 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
@@ -35,36 +35,36 @@
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<Compiler>
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<Compiler>
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<Add option="-Wall" />
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<Add option="-Wall" />
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</Compiler>
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</Compiler>
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<Unit filename="BLSCENED.CPP" />
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<Unit filename="BLSCENED.RC">
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<Unit filename="BLSCENED.RC">
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<Option compilerVar="WINDRES" />
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<Option compilerVar="WINDRES" />
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</Unit>
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</Unit>
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<Unit filename="BUTTONMG.CPP" />
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<Unit filename="BUTTONMG.H" />
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<Unit filename="DLOGTOOL.CPP" />
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<Unit filename="DLOGTOOL.H" />
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<Unit filename="EDSOUND.CPP" />
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<Unit filename="EDSOUND.H" />
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<Unit filename="GAMEDLOG.RC">
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<Unit filename="GAMEDLOG.RC">
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<Option compilerVar="WINDRES" />
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<Option compilerVar="WINDRES" />
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</Unit>
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</Unit>
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<Unit filename="GLOBAL.CPP" />
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<Unit filename="GLOBAL.H" />
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<Unit filename="GRAPHICS.CPP" />
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<Unit filename="GRAPHICS.H" />
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<Unit filename="GRAPHUTL.CPP" />
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<Unit filename="GRAPHUTL.H" />
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<Unit filename="KEYDLGS.CPP" />
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<Unit filename="KEYDLGS.H" />
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<Unit filename="SCENARIO.CPP" />
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<Unit filename="SCENARIO.H" />
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<Unit filename="STRINGS.RC">
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<Unit filename="STRINGS.RC">
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<Option compilerVar="WINDRES" />
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<Option compilerVar="WINDRES" />
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</Unit>
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</Unit>
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<Unit filename="TACTIONS.CPP" />
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<Unit filename="blscened.cpp" />
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<Unit filename="TACTIONS.H" />
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<Unit filename="buttonmg.cpp" />
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<Unit filename="TFILEIO.CPP" />
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<Unit filename="buttonmg.h" />
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<Unit filename="TFILEIO.H" />
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<Unit filename="dlogtool.cpp" />
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<Unit filename="dlogtool.h" />
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<Unit filename="edsound.cpp" />
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<Unit filename="edsound.h" />
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<Unit filename="global.cpp" />
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<Unit filename="global.h" />
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<Unit filename="graphics.cpp" />
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<Unit filename="graphics.h" />
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<Unit filename="graphutl.cpp" />
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<Unit filename="graphutl.h" />
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<Unit filename="keydlgs.cpp" />
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<Unit filename="keydlgs.h" />
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<Unit filename="scenario.cpp" />
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<Unit filename="scenario.h" />
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<Unit filename="tactions.cpp" />
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<Unit filename="tactions.h" />
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<Unit filename="tfileio.cpp" />
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<Unit filename="tfileio.h" />
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<Unit filename="townout.cpp" />
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<Unit filename="townout.cpp" />
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<Unit filename="townout.h" />
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<Unit filename="townout.h" />
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<Extensions>
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<Extensions>
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@@ -30,7 +30,7 @@ CompilerSet=0
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CompilerSettings=0000000000010000000000
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CompilerSettings=0000000000010000000000
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[Unit3]
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[Unit3]
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FileName=DLOGTOOL.CPP
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FileName=buttonmg.cpp
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CompileCpp=1
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Compile=1
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@@ -40,7 +40,7 @@ OverrideBuildCmd=0
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BuildCmd=
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BuildCmd=
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[Unit4]
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[Unit4]
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FileName=DLOGTOOL.H
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FileName=dlogtool.cpp
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CompileCpp=1
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Compile=1
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@@ -50,17 +50,7 @@ OverrideBuildCmd=0
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BuildCmd=
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BuildCmd=
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[Unit5]
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[Unit5]
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FileName=GLOBAL.CPP
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FileName=edsound.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit6]
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FileName=GLOBAL.H
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CompileCpp=1
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Compile=1
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@@ -70,7 +60,7 @@ OverrideBuildCmd=0
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BuildCmd=
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BuildCmd=
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[Unit9]
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[Unit9]
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FileName=GRAPHUTL.H
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FileName=keydlgs.cpp
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Compile=1
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Link=1
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Link=1
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@@ -80,17 +70,7 @@ BuildCmd=
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CompileCpp=1
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CompileCpp=1
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[Unit11]
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[Unit11]
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FileName=KEYDLGS.H
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FileName=tactions.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit12]
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FileName=SCENARIO.H
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CompileCpp=1
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Compile=1
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@@ -100,26 +80,16 @@ OverrideBuildCmd=0
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BuildCmd=
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BuildCmd=
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[Unit13]
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[Unit13]
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FileName=TACTIONS.H
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FileName=BLSCENED.RC
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CompileCpp=1
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Compile=1
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Link=1
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Link=0
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Priority=1000
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Priority=1000
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OverrideBuildCmd=0
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OverrideBuildCmd=0
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BuildCmd=
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BuildCmd=
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[Unit16]
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[Unit16]
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FileName=townout.cpp
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit17]
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FileName=townout.h
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FileName=townout.h
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CompileCpp=1
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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@@ -129,8 +99,8 @@ Priority=1000
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OverrideBuildCmd=0
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OverrideBuildCmd=0
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BuildCmd=
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BuildCmd=
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[Unit18]
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[Unit17]
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FileName=EDSOUND.CPP
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FileName=buttonmg.h
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CompileCpp=1
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Compile=1
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@@ -140,7 +110,7 @@ OverrideBuildCmd=0
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BuildCmd=
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BuildCmd=
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[Unit19]
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[Unit19]
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FileName=EDSOUND.H
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FileName=edsound.h
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CompileCpp=1
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Compile=1
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@@ -150,7 +120,7 @@ OverrideBuildCmd=0
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BuildCmd=
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BuildCmd=
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[Unit20]
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[Unit20]
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FileName=GRAPHICS.CPP
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FileName=global.h
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Compile=1
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Link=1
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Link=1
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@@ -160,7 +130,7 @@ BuildCmd=
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CompileCpp=1
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CompileCpp=1
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[Unit21]
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[Unit21]
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FileName=SCENARIO.CPP
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FileName=graphics.h
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CompileCpp=1
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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||||||
Compile=1
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Compile=1
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@@ -170,21 +140,11 @@ OverrideBuildCmd=0
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BuildCmd=
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BuildCmd=
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[Unit22]
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[Unit22]
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FileName=STRINGS.RC
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FileName=graphutl.h
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CompileCpp=1
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Compile=1
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Link=0
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit23]
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FileName=BLSCENED.RC
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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Link=0
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||||||
Priority=1000
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Priority=1000
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OverrideBuildCmd=0
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OverrideBuildCmd=0
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BuildCmd=
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BuildCmd=
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@@ -208,7 +168,7 @@ ProductVersion=
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AutoIncBuildNr=0
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AutoIncBuildNr=0
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[Unit8]
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[Unit8]
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FileName=GRAPHUTL.CPP
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FileName=graphutl.cpp
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CompileCpp=1
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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||||||
Compile=1
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Compile=1
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||||||
@@ -218,7 +178,7 @@ OverrideBuildCmd=0
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BuildCmd=
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BuildCmd=
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[Unit10]
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[Unit10]
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FileName=KEYDLGS.CPP
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FileName=scenario.cpp
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CompileCpp=1
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CompileCpp=1
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||||||
Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
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||||||
Compile=1
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Compile=1
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||||||
@@ -228,17 +188,7 @@ OverrideBuildCmd=0
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BuildCmd=
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BuildCmd=
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[Unit26]
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[Unit26]
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FileName=GAMEDLOG.RC
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FileName=tfileio.h
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Compile=1
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||||||
Link=0
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||||||
Priority=1000
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||||||
OverrideBuildCmd=0
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BuildCmd=
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[Unit7]
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FileName=GRAPHICS.H
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CompileCpp=1
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CompileCpp=1
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Folder=Blades of Exile Scenario Editor
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Folder=Blades of Exile Scenario Editor
|
||||||
Compile=1
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Compile=1
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||||||
@@ -248,17 +198,17 @@ OverrideBuildCmd=0
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BuildCmd=
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BuildCmd=
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[Unit15]
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[Unit15]
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FileName=TFILEIO.H
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FileName=STRINGS.RC
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CompileCpp=1
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CompileCpp=1
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||||||
Folder=
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Folder=Blades of Exile Scenario Editor
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||||||
Compile=1
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Compile=1
|
||||||
Link=1
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Link=0
|
||||||
Priority=1000
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Priority=1000
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||||||
OverrideBuildCmd=0
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OverrideBuildCmd=0
|
||||||
BuildCmd=
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BuildCmd=
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||||||
|
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[Unit2]
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[Unit2]
|
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FileName=BUTTONMG.H
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FileName=blscened.cpp
|
||||||
CompileCpp=1
|
CompileCpp=1
|
||||||
Folder=Blades of Exile Scenario Editor
|
Folder=Blades of Exile Scenario Editor
|
||||||
Compile=1
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Compile=1
|
||||||
@@ -268,7 +218,7 @@ OverrideBuildCmd=0
|
|||||||
BuildCmd=
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BuildCmd=
|
||||||
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||||||
[Unit25]
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[Unit25]
|
||||||
FileName=TACTIONS.CPP
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FileName=tactions.h
|
||||||
Folder=Blades of Exile Scenario Editor
|
Folder=Blades of Exile Scenario Editor
|
||||||
Compile=1
|
Compile=1
|
||||||
Link=1
|
Link=1
|
||||||
@@ -278,7 +228,37 @@ BuildCmd=
|
|||||||
CompileCpp=1
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CompileCpp=1
|
||||||
|
|
||||||
[Unit1]
|
[Unit1]
|
||||||
FileName=BUTTONMG.CPP
|
FileName=townout.cpp
|
||||||
|
CompileCpp=1
|
||||||
|
Folder=Blades of Exile Scenario Editor
|
||||||
|
Compile=1
|
||||||
|
Link=1
|
||||||
|
Priority=1000
|
||||||
|
OverrideBuildCmd=0
|
||||||
|
BuildCmd=
|
||||||
|
|
||||||
|
[Unit6]
|
||||||
|
FileName=global.cpp
|
||||||
|
CompileCpp=1
|
||||||
|
Folder=Blades of Exile Scenario Editor
|
||||||
|
Compile=1
|
||||||
|
Link=1
|
||||||
|
Priority=1000
|
||||||
|
OverrideBuildCmd=0
|
||||||
|
BuildCmd=
|
||||||
|
|
||||||
|
[Unit7]
|
||||||
|
FileName=graphics.cpp
|
||||||
|
CompileCpp=1
|
||||||
|
Folder=Blades of Exile Scenario Editor
|
||||||
|
Compile=1
|
||||||
|
Link=1
|
||||||
|
Priority=1000
|
||||||
|
OverrideBuildCmd=0
|
||||||
|
BuildCmd=
|
||||||
|
|
||||||
|
[Unit12]
|
||||||
|
FileName=tfileio.cpp
|
||||||
CompileCpp=1
|
CompileCpp=1
|
||||||
Folder=Blades of Exile Scenario Editor
|
Folder=Blades of Exile Scenario Editor
|
||||||
Compile=1
|
Compile=1
|
||||||
@@ -288,7 +268,26 @@ OverrideBuildCmd=0
|
|||||||
BuildCmd=
|
BuildCmd=
|
||||||
|
|
||||||
[Unit14]
|
[Unit14]
|
||||||
FileName=TFILEIO.CPP
|
FileName=GAMEDLOG.RC
|
||||||
|
Folder=Blades of Exile Scenario Editor
|
||||||
|
Compile=1
|
||||||
|
Link=0
|
||||||
|
Priority=1000
|
||||||
|
OverrideBuildCmd=0
|
||||||
|
BuildCmd=
|
||||||
|
|
||||||
|
[Unit18]
|
||||||
|
FileName=dlogtool.h
|
||||||
|
CompileCpp=1
|
||||||
|
Folder=Blades of Exile Scenario Editor
|
||||||
|
Compile=1
|
||||||
|
Link=1
|
||||||
|
Priority=1000
|
||||||
|
OverrideBuildCmd=0
|
||||||
|
BuildCmd=
|
||||||
|
|
||||||
|
[Unit23]
|
||||||
|
FileName=keydlgs.h
|
||||||
CompileCpp=1
|
CompileCpp=1
|
||||||
Folder=Blades of Exile Scenario Editor
|
Folder=Blades of Exile Scenario Editor
|
||||||
Compile=1
|
Compile=1
|
||||||
@@ -298,7 +297,7 @@ OverrideBuildCmd=0
|
|||||||
BuildCmd=
|
BuildCmd=
|
||||||
|
|
||||||
[Unit24]
|
[Unit24]
|
||||||
FileName=BLSCENED.CPP
|
FileName=scenario.h
|
||||||
CompileCpp=1
|
CompileCpp=1
|
||||||
Folder=Blades of Exile Scenario Editor
|
Folder=Blades of Exile Scenario Editor
|
||||||
Compile=1
|
Compile=1
|
||||||
|
|||||||
@@ -5,8 +5,8 @@ CPP = g++.exe
|
|||||||
CC = gcc.exe
|
CC = gcc.exe
|
||||||
WINDRES = windres.exe
|
WINDRES = windres.exe
|
||||||
RES = Blades_of_Exile_Scenario_Editor_private.res
|
RES = Blades_of_Exile_Scenario_Editor_private.res
|
||||||
OBJ = BUTTONMG.o DLOGTOOL.o GLOBAL.o GRAPHUTL.o KEYDLGS.o TFILEIO.o townout.o EDSOUND.o GRAPHICS.o SCENARIO.o BLSCENED.o TACTIONS.o $(RES)
|
OBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
|
||||||
LINKOBJ = BUTTONMG.o DLOGTOOL.o GLOBAL.o GRAPHUTL.o KEYDLGS.o TFILEIO.o townout.o EDSOUND.o GRAPHICS.o SCENARIO.o BLSCENED.o TACTIONS.o $(RES)
|
LINKOBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
|
||||||
LIBS = -L"C:/Dev-Cpp/lib/GTK+" -mwindows -lwinmm --strip-all
|
LIBS = -L"C:/Dev-Cpp/lib/GTK+" -mwindows -lwinmm --strip-all
|
||||||
INCS = -I"include"
|
INCS = -I"include"
|
||||||
CXXINCS =
|
CXXINCS =
|
||||||
@@ -26,41 +26,41 @@ clean: clean-custom
|
|||||||
$(BIN): $(OBJ)
|
$(BIN): $(OBJ)
|
||||||
$(CPP) $(LINKOBJ) -o "Blades of Exile Scenario Editor.exe" $(LIBS)
|
$(CPP) $(LINKOBJ) -o "Blades of Exile Scenario Editor.exe" $(LIBS)
|
||||||
|
|
||||||
BUTTONMG.o: BUTTONMG.CPP
|
buttonmg.o: buttonmg.cpp
|
||||||
$(CPP) -c BUTTONMG.CPP -o BUTTONMG.o $(CXXFLAGS)
|
$(CPP) -c buttonmg.cpp -o buttonmg.o $(CXXFLAGS)
|
||||||
|
|
||||||
DLOGTOOL.o: DLOGTOOL.CPP
|
dlogtool.o: dlogtool.cpp
|
||||||
$(CPP) -c DLOGTOOL.CPP -o DLOGTOOL.o $(CXXFLAGS)
|
$(CPP) -c dlogtool.cpp -o dlogtool.o $(CXXFLAGS)
|
||||||
|
|
||||||
GLOBAL.o: GLOBAL.CPP
|
global.o: global.cpp
|
||||||
$(CPP) -c GLOBAL.CPP -o GLOBAL.o $(CXXFLAGS)
|
$(CPP) -c global.cpp -o global.o $(CXXFLAGS)
|
||||||
|
|
||||||
GRAPHUTL.o: GRAPHUTL.CPP
|
graphutl.o: graphutl.cpp
|
||||||
$(CPP) -c GRAPHUTL.CPP -o GRAPHUTL.o $(CXXFLAGS)
|
$(CPP) -c graphutl.cpp -o graphutl.o $(CXXFLAGS)
|
||||||
|
|
||||||
KEYDLGS.o: KEYDLGS.CPP
|
keydlgs.o: keydlgs.cpp
|
||||||
$(CPP) -c KEYDLGS.CPP -o KEYDLGS.o $(CXXFLAGS)
|
$(CPP) -c keydlgs.cpp -o keydlgs.o $(CXXFLAGS)
|
||||||
|
|
||||||
TFILEIO.o: TFILEIO.CPP
|
tfileio.o: tfileio.cpp
|
||||||
$(CPP) -c TFILEIO.CPP -o TFILEIO.o $(CXXFLAGS)
|
$(CPP) -c tfileio.cpp -o tfileio.o $(CXXFLAGS)
|
||||||
|
|
||||||
townout.o: townout.cpp
|
townout.o: townout.cpp
|
||||||
$(CPP) -c townout.cpp -o townout.o $(CXXFLAGS)
|
$(CPP) -c townout.cpp -o townout.o $(CXXFLAGS)
|
||||||
|
|
||||||
EDSOUND.o: EDSOUND.CPP
|
edsound.o: edsound.cpp
|
||||||
$(CPP) -c EDSOUND.CPP -o EDSOUND.o $(CXXFLAGS)
|
$(CPP) -c edsound.cpp -o edsound.o $(CXXFLAGS)
|
||||||
|
|
||||||
GRAPHICS.o: GRAPHICS.CPP
|
graphics.o: graphics.cpp
|
||||||
$(CPP) -c GRAPHICS.CPP -o GRAPHICS.o $(CXXFLAGS)
|
$(CPP) -c graphics.cpp -o graphics.o $(CXXFLAGS)
|
||||||
|
|
||||||
SCENARIO.o: SCENARIO.CPP
|
scenario.o: scenario.cpp
|
||||||
$(CPP) -c SCENARIO.CPP -o SCENARIO.o $(CXXFLAGS)
|
$(CPP) -c scenario.cpp -o scenario.o $(CXXFLAGS)
|
||||||
|
|
||||||
BLSCENED.o: BLSCENED.CPP
|
blscened.o: blscened.cpp
|
||||||
$(CPP) -c BLSCENED.CPP -o BLSCENED.o $(CXXFLAGS)
|
$(CPP) -c blscened.cpp -o blscened.o $(CXXFLAGS)
|
||||||
|
|
||||||
TACTIONS.o: TACTIONS.CPP
|
tactions.o: tactions.cpp
|
||||||
$(CPP) -c TACTIONS.CPP -o TACTIONS.o $(CXXFLAGS)
|
$(CPP) -c tactions.cpp -o tactions.o $(CXXFLAGS)
|
||||||
|
|
||||||
Blades_of_Exile_Scenario_Editor_private.res: Blades_of_Exile_Scenario_Editor_private.rc STRINGS.RC BLSCENED.RC GAMEDLOG.RC
|
Blades_of_Exile_Scenario_Editor_private.res: Blades_of_Exile_Scenario_Editor_private.rc STRINGS.RC BLSCENED.RC GAMEDLOG.RC
|
||||||
$(WINDRES) -i Blades_of_Exile_Scenario_Editor_private.rc --input-format=rc -o Blades_of_Exile_Scenario_Editor_private.res -O coff -D_INCLUDED_RC
|
$(WINDRES) -i Blades_of_Exile_Scenario_Editor_private.rc --input-format=rc -o Blades_of_Exile_Scenario_Editor_private.res -O coff -D_INCLUDED_RC
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
#include "string.h"
|
#include "string.h"
|
||||||
#include "stdio.h"
|
#include "stdio.h"
|
||||||
#include "math.h"
|
#include "math.h"
|
||||||
#include "Global.h"
|
#include "global.h"
|
||||||
#include "graphics.h"
|
#include "graphics.h"
|
||||||
#include "tactions.h"
|
#include "tactions.h"
|
||||||
#include "tfileio.h"
|
#include "tfileio.h"
|
||||||
@@ -164,7 +164,7 @@ int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,LPSTR, int nCmd
|
|||||||
}
|
}
|
||||||
|
|
||||||
mainPtr = CreateWindow (szAppName,
|
mainPtr = CreateWindow (szAppName,
|
||||||
"Classic BoE Scenario Editor 1.0",
|
"Classic BoE Scenario Editor build_30.04.2010",
|
||||||
WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN,
|
WS_OVERLAPPEDWINDOW | WS_CLIPCHILDREN,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
#include <Windows.h>
|
#include <windows.h>
|
||||||
#include "string.h"
|
#include "string.h"
|
||||||
#include "stdio.h"
|
#include "stdio.h"
|
||||||
|
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
|
|
||||||
#include <Windows.h>
|
#include <windows.h>
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "math.h"
|
#include "math.h"
|
||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
#include <Windows.h>
|
#include <windows.h>
|
||||||
|
|
||||||
#include "stdio.h"
|
#include "stdio.h"
|
||||||
#include "string.h"
|
#include "string.h"
|
||||||
@@ -8,7 +8,7 @@
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
|
|
||||||
#include "KEYDLGS.h"
|
#include "keydlgs.h"
|
||||||
#include "edsound.h"
|
#include "edsound.h"
|
||||||
|
|
||||||
#include "graphutl.h"
|
#include "graphutl.h"
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
#include <Windows.h>
|
#include <windows.h>
|
||||||
#include "string.h"
|
#include "string.h"
|
||||||
#include "stdio.h"
|
#include "stdio.h"
|
||||||
#include "Global.h"
|
#include "global.h"
|
||||||
#include "graphics.h"
|
#include "graphics.h"
|
||||||
#include "dlogtool.h"
|
#include "dlogtool.h"
|
||||||
#include "keydlgs.h"
|
#include "keydlgs.h"
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
#include <Windows.h>
|
#include <windows.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "string.h"
|
#include "string.h"
|
||||||
#include "Global.h"
|
#include "global.h"
|
||||||
#include "graphics.h"
|
#include "graphics.h"
|
||||||
#include "graphutl.h"
|
#include "graphutl.h"
|
||||||
#include "scenario.h"
|
#include "scenario.h"
|
||||||
@@ -1,8 +1,8 @@
|
|||||||
#include <Windows.h>
|
#include <windows.h>
|
||||||
#include <math.h>
|
#include <math.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
#include "Global.h"
|
#include "global.h"
|
||||||
#include "graphics.h"
|
#include "graphics.h"
|
||||||
#include "tactions.h"
|
#include "tactions.h"
|
||||||
#include "edsound.h"
|
#include "edsound.h"
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
#include <Windows.h>
|
#include <windows.h>
|
||||||
#include <commdlg.h>
|
#include <commdlg.h>
|
||||||
#include "string.h"
|
#include "string.h"
|
||||||
#include "Global.h"
|
#include "global.h"
|
||||||
#include "stdio.h"
|
#include "stdio.h"
|
||||||
#include "tfileio.h"
|
#include "tfileio.h"
|
||||||
#include "keydlgs.h"
|
#include "keydlgs.h"
|
||||||
Reference in New Issue
Block a user