A try at standardizing filenames' case in the Classic BoE branch (Win32), as described in the Issue 25.

(Scenario Editor)

Chokboyz

git-svn-id: http://openexile.googlecode.com/svn/trunk@153 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
Chokboyz
2010-07-12 04:08:14 +00:00
parent 6da7cc0da5
commit b2dbbf096f
29 changed files with 133 additions and 134 deletions

View File

@@ -35,36 +35,36 @@
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="BLSCENED.CPP" />
<Unit filename="BLSCENED.RC">
<Option compilerVar="WINDRES" />
</Unit>
<Unit filename="BUTTONMG.CPP" />
<Unit filename="BUTTONMG.H" />
<Unit filename="DLOGTOOL.CPP" />
<Unit filename="DLOGTOOL.H" />
<Unit filename="EDSOUND.CPP" />
<Unit filename="EDSOUND.H" />
<Unit filename="GAMEDLOG.RC">
<Option compilerVar="WINDRES" />
</Unit>
<Unit filename="GLOBAL.CPP" />
<Unit filename="GLOBAL.H" />
<Unit filename="GRAPHICS.CPP" />
<Unit filename="GRAPHICS.H" />
<Unit filename="GRAPHUTL.CPP" />
<Unit filename="GRAPHUTL.H" />
<Unit filename="KEYDLGS.CPP" />
<Unit filename="KEYDLGS.H" />
<Unit filename="SCENARIO.CPP" />
<Unit filename="SCENARIO.H" />
<Unit filename="STRINGS.RC">
<Option compilerVar="WINDRES" />
</Unit>
<Unit filename="TACTIONS.CPP" />
<Unit filename="TACTIONS.H" />
<Unit filename="TFILEIO.CPP" />
<Unit filename="TFILEIO.H" />
<Unit filename="blscened.cpp" />
<Unit filename="buttonmg.cpp" />
<Unit filename="buttonmg.h" />
<Unit filename="dlogtool.cpp" />
<Unit filename="dlogtool.h" />
<Unit filename="edsound.cpp" />
<Unit filename="edsound.h" />
<Unit filename="global.cpp" />
<Unit filename="global.h" />
<Unit filename="graphics.cpp" />
<Unit filename="graphics.h" />
<Unit filename="graphutl.cpp" />
<Unit filename="graphutl.h" />
<Unit filename="keydlgs.cpp" />
<Unit filename="keydlgs.h" />
<Unit filename="scenario.cpp" />
<Unit filename="scenario.h" />
<Unit filename="tactions.cpp" />
<Unit filename="tactions.h" />
<Unit filename="tfileio.cpp" />
<Unit filename="tfileio.h" />
<Unit filename="townout.cpp" />
<Unit filename="townout.h" />
<Extensions>