Lots of special node changes
- Moved change/swap/transform terrain to the General section - Merge change outdoor terrain into general change terrain - Merge if town/outdoor terrain nodes - Merge the if+take nodes with the equivalent base nodes - Merge secret passage node into the can't enter node - Move outdoor shop to the General section since it's not restricted to outdoors - New story dialog node displays a sequence of strings one at a time, like the Exile 2 intro dialog - New town nodes for animations: run missile, animate monster attack, draw simple boom with optional damage number - If fields node expanded - now checks if the count of the desired field type existing within a specified rectangle falls within a given range - Place items and move items nodes can now set the items as contained, provided there's a container on the destination space - All rectangle nodes can now be restricted to just the boundary, as per the documentation
This commit is contained in:
@@ -121,7 +121,7 @@ Unused
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If party has this much gold ...
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Call this special ...
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Unused
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Unused
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If 1, take gold
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Unused
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Unused
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Otherwise call this special
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@@ -137,7 +137,7 @@ Unused
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If party has this much food ...
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Call this special ...
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Unused
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Unused
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If 1, take food
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Unused
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Unused
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Otherwise call this special
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@@ -155,7 +155,7 @@ Y coordinate of space
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Unused
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If item of this class on space ...
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Call this special ...
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Unused
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If 1, take item
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Otherwise call this special
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--------------------
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Have Item With Class?
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@@ -169,7 +169,7 @@ Unused
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If has item of this special class ...
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Call this special ...
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Unused
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Unused
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If 1, take item
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Unused
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Unused
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Otherwise call this special
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@@ -185,28 +185,12 @@ Unused
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If has equipped item of this special ...
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Call this special ...
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Unused
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Unused
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Unused
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Unused
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Otherwise call this special
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--------------------
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Has Gold? (+ take)
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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If party has this much gold ...
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Call this special ...
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Unused
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Unused
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If 1, take item
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Unused
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Unused
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Otherwise call this special
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--------------------
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Has Food? (+ take)
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Unused Node
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Unused
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Unused
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Unused
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@@ -214,15 +198,15 @@ Unused
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Unused
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Unused
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Unused
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If party has this much food ...
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Call this special ...
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Unused
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Unused
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Unused
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Unused
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Otherwise call this special
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Unused
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Unused
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Special to Jump To
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--------------------
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Item Class on Space? (+ take)
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Unused Node
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Unused
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Unused
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Unused
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@@ -230,15 +214,15 @@ Unused
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Unused
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Unused
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Unused
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X coordinate of space
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Y coordinate of space
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Unused
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If item of this class on space ...
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Call this special ...
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Unused
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Otherwise call this special
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Have Item W. Class? (+ take)
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Unused Node
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Unused
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Unused
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Unused
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@@ -246,15 +230,15 @@ Unused
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Unused
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Unused
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Unused
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If has item of this special class ...
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Call this special ...
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Unused
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Unused
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Unused
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Unused
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Otherwise call this special
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Unused
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Unused
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Special to Jump To
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--------------------
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Equip Item W. Class? (+ take)
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Unused Node
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Unused
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Unused
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Unused
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@@ -262,13 +246,29 @@ Unused
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Unused
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Unused
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Unused
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If has equipped item of this class ...
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Call this special ...
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Unused
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Unused
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eUnused
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Unused
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Otherwise call this special
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Unused Node
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Day Reached?
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Unused
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