Lots of special node changes
- Moved change/swap/transform terrain to the General section - Merge change outdoor terrain into general change terrain - Merge if town/outdoor terrain nodes - Merge the if+take nodes with the equivalent base nodes - Merge secret passage node into the can't enter node - Move outdoor shop to the General section since it's not restricted to outdoors - New story dialog node displays a sequence of strings one at a time, like the Exile 2 intro dialog - New town nodes for animations: run missile, animate monster attack, draw simple boom with optional damage number - If fields node expanded - now checks if the count of the desired field type existing within a specified rectangle falls within a given range - Place items and move items nodes can now set the items as contained, provided there's a container on the destination space - All rectangle nodes can now be restricted to just the boundary, as per the documentation
This commit is contained in:
@@ -62,19 +62,19 @@ Unused
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Unused
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Special to Jump To
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--------------------
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Secret Passage
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Start Shopping
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Unused
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Unused
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Name of Store
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Unused
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Unused
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Unused
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Unused
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Number of first item in store
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Store type (see docs. for list)
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Unused
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Number of items in store (1 .. 40)
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Cost adjust (0 .. 6, lower = cheaper)
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Unused
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Special to Jump To
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--------------------
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@@ -158,21 +158,21 @@ Second SDF part B, or -1 for literal number
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Unused
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Special to Jump To
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--------------------
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Unused Node
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Story Dialog
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Unused
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Unused
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Dialog title string
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First string in dialog
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Last string in dialog
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Picture number
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Picture type
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Unused
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Unused
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Can't Enter
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Unused
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@@ -185,7 +185,7 @@ Unused
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0 - can enter, 1 - no enter
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Unused
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Unused
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Unused
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0 - don't force, 1 - force if blocked
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Unused
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Unused
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Special to Jump To
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@@ -542,3 +542,67 @@ Second SDF part B, or -1 for literal number
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Unused
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Special to Jump To
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--------------------
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Change Terrain
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate of space
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Y coordinate of space
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Unused
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Terrain to change to
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Unused
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Unused
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Special to Jump To
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--------------------
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Swap Terrain
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate of space
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Y coordinate of space
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Unused
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Swap this terrain ...
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With this terrain ...
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Unused
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Special to Jump To
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--------------------
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Transform Terrain
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Unused
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Unused
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First part of message
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Second part of message
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Unused
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Unused
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Unused
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X coordinate of space
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Y coordinate of space
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Unused
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Unused
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Unused
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Unused
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Special to Jump To
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--------------------
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Special Name
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sdf1
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sdf2
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message1
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message2
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message3
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pic
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pictype
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extra 1a
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extra 1b
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extra 1c
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extra 2a
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extra 2b
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extra 2c
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Special to Jump To
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--------------------
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