Beginnings of a build script for use with GNU make
Original commit messages: Makefiles wow such wow compiling wow includes, libraries, frameworks
This commit is contained in:
51
build.sh
Executable file
51
build.sh
Executable file
@@ -0,0 +1,51 @@
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#!/bin/sh
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# cboe build - paul_erdos 2015-06-14
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SRC=`ls src/*.{cpp,mm} | grep -v '.win' &&
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ls src/classes/*.cpp | grep -v '.win' &&
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ls src/dialogxml/*.cpp | grep -v '.win' &&
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ls src/dialogxml/xml-parser/*.cpp | grep -v '.win' &&
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ls src/tools/*.{cpp,mm} | grep -v '.win' &&
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ls src/tools/gzstream/*.cpp | grep -v '.win'`
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SRC=`echo $SRC src/pcedit/pc.editors.cpp`
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function usage {
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echo "usage: build [-chrw]"
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}
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function help {
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usage
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echo "options:
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-b, --build clean targets and compile
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-c, --clean clean obj/ directory without compiling
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-h, --help this help text
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-r, --run runs the build"
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}
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function clean {
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rm obj/
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}
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function build {
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make game "SRC=$SRC"
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}
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if [ $# -gt 0 ]; then
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while [ "$1" != "" ]; do
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case $1 in
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-b | --build ) build
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exit;;
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-c | --clean ) clean;;
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-h | --help ) help
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exit;;
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-r | --run ) run;;
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* ) usage
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exit 1
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esac
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shift
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done
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else
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build
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fi
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43
makefile
Normal file
43
makefile
Normal file
@@ -0,0 +1,43 @@
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# cboe makefile
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CC=g++
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CFLAGS=-ferror-limit=0 -Werror=format -ftemplate-backtrace-limit=0 -Werror=return-type -Werror=parentheses -Werror=dangling-else -isystem/usr/local/Cellar/boost/1.58.0/include -Wfloat-equal -Wno-long-long -std=c++11 -stdlib=libc++ -lc++
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LIBFLAGS = -lboost_filesystem -lboost_system -L/usr/local/Cellar/boost/1.58.0/lib -lobjc -lz -lsfml-graphics -lsfml-window -lsfml-system -lsfml-audio -framework Cocoa -framework CoreFoundation -framework OpenGL
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CINCLUDES=-Isrc -Isrc/classes -Isrc/dialogxml -Isrc/dialogxml/xml-parser -Isrc/tools -Isrc/tools/gzstream -Isrc/tools/resmgr
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SRC=
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OBJ=$(SRC:.cpp=.o)
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#TGT=CBoE
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LIB=/usr/local/lib
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boost_lib=-lboost_filesystem -lboost_system -L$LIB
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boost_include=-I/usr/local/include/boost
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game:
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$(CC) $(CFLAGS) $(CINCLUDES) $(SRC) -o obj $(LIBFLAGS)
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#main: $(SRCS)
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# $(CC) $(CFLAGS) -c $(SRC) -o objs $(OBJS) $(LIBFLAGS)
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#.cpp.o:
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# $(CC) $(CFLAGS) $< -o $@
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clean:
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\rm obj/*.o
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#all: $(SRCS) $(TGT)
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# $(CC) $(CPPFLAGS) $(LDFLAGS) -o $(OBJS) $(LIBFLAGS)
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#$(TGT): $(OBJS)
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# $(CC) $(CPPFLAGS) $(LDFLAGS) -o $(OBJS) $(LIBFLAGS)
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# $(CC) $(OBJS) -o $@
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#all: clean common mac win unx
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#mac: mac_game mac_scen mac_ched
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#win: win_game win_scen win_ched
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#unx: unx_game unx_scen unx_ched
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#common: $(OBJS)
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# $(CPP) $(CPPFLAGS) -o tool $(OBJS) $(LIBFLAGS)
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@@ -728,18 +728,18 @@ class EllipseShape : public sf::Shape {
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int points;
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float a, b;
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public:
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explicit EllipseShape(sf::Vector2f size, unsigned int points = 30) : points(points) {
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explicit EllipseShape(sf::Vector2f size, std::size_t points = 30) : points(points) {
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a = size.x / 2.0f;
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b = size.y / 2.0f;
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divSz = 2 * pi<float>() / points;
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update();
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}
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unsigned int getPointCount() const override {
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std::size_t getPointCount() const override {
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return points;
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}
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sf::Vector2f getPoint(unsigned int i) const override {
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sf::Vector2f getPoint(std::size_t i) const override {
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float t = i * divSz;
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return sf::Vector2f(a + a*sin(t), b + b*cos(t));
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}
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@@ -752,7 +752,7 @@ class RoundRectShape : public sf::Shape {
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int points;
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float w,h,r;
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public:
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RoundRectShape(sf::Vector2f size, float cornerRadius, unsigned int points = 32) : points(points / 4) {
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RoundRectShape(sf::Vector2f size, float cornerRadius, std::size_t points = 32) : points(points / 4) {
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w = size.x;
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h = size.y;
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r = cornerRadius;
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@@ -760,11 +760,11 @@ public:
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update();
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}
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unsigned int getPointCount() const override {
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std::size_t getPointCount() const override {
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return points * 4;
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}
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sf::Vector2f getPoint(unsigned int i) const override {
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sf::Vector2f getPoint(std::size_t i) const override {
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const float pi = ::pi<float>();
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const float half_pi = 0.5 * pi;
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float t = i * divSz;
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@@ -1,287 +0,0 @@
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/*
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* viewdlog.cpp
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* Editor
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*
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* Created by Celtic Minstrel on 15/04/09.
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*
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*/
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#include "dlgtool.h"
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#include "graphtool.h"
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#include "soundtool.h"
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void Initialize();
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void init_dialogs();
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void display_strings(char *text1, char *text2, char *title,short graphic_num,short graphic_type,short parent_num);
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GWorldPtr anim_gworld, talkfaces_gworld, items_gworld, tiny_obj_gworld, pc_gworld, dlog_gworld, monst_gworld[11], ter_gworld[7], small_ter_gworld, fields_gworld, pc_stats_gworld, item_stats_gworld;
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ResFileRefNum graphicsRef, soundsRef, boeRef, scenRef, pcRef;
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bool All_Done = false;
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WindowPtr mainPtr = (WindowPtr) -1;
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int main()
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{
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short error;
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OSErr err;
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MenuHandle cur_menu;
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FSSpec spec;
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short refNum, localizedRefNum;
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CFBundleRef bundle;
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//start_time = TickCount();
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Initialize();
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Point p = {0,0};
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init_graph_tool(NULL,&p);
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init_snd_tool();
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// menu_bar_handle = GetNewMBar(128);
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// if (menu_bar_handle == NULL) {
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// SysBeep(2);
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// ExitToShell();
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// }
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// SetMenuBar(menu_bar_handle);
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// DisposeHandle(menu_bar_handle);
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//
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// apple_menu = GetMenuHandle(500);
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// file_menu = GetMenuHandle(550);
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// reg_menu = GetMenuHandle(600);
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// extra_menu = GetMenuHandle(650);
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// edit_menu = GetMenuHandle(700);
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// items_menu[0] = GetMenuHandle(750);
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// items_menu[1] = GetMenuHandle(751);
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// items_menu[2] = GetMenuHandle(752);
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// items_menu[3] = GetMenuHandle(753);
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//init_fonts();
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// DrawMenuBar();
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init_dialogs();
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while (!All_Done){
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if(cd_create_dialog_parent_num(8000,0) == -3){
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//printf("Dialog not found.\n");
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display_strings("The dialog id 8000 could not be loaded.", "", "Dialog not found.",23,4,0);
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exit(1);
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}
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cd_attach_key(8000, 4, 24);
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//Handle_One_Event();
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cd_run_dialog();
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cd_kill_dialog(8000);
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}
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return 0;
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}
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void Initialize(void)
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{
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OSErr error;
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unsigned long randSeed;
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BitMap screenBits;
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FSRef gRef;
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//char cPath[768];
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// CFBundleRef mainBundle=CFBundleGetMainBundle();
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// CFURLRef graphicsURL = CFBundleCopyResourceURL(mainBundle,CFSTR("bladespced.rsrc"),CFSTR(""),NULL);
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// CFStringRef graphicsPath = CFURLCopyFileSystemPath(graphicsURL, kCFURLPOSIXPathStyle);
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// CFStringGetCString(graphicsPath, cPath, 512, kCFStringEncodingUTF8);// FSPathMakeRef((UInt8*)cPath, &gRef, false);
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// error = FSOpenResourceFile(&gRef, 0, NULL, fsRdPerm, &mainRef);
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// if (error != noErr) {
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// printf("Error! PC Editor resource file not found.\n");
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// ExitToShell();
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// }
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{
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char *path = "Scenario Editor/Blades of Exile Graphics";
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error = FSPathMakeRef((UInt8*) path, &gRef, false);
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if (error != noErr) {
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//SysBeep(1);
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printf("Error! File Blades of Exile Graphics not found.\n");
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ExitToShell();
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}
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error = FSOpenResourceFile(&gRef, 0, NULL, fsRdPerm, &graphicsRef);
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}
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{
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char *path = "Scenario Editor/Blades of Exile Sounds";
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error = FSPathMakeRef((UInt8*) path, &gRef, false);
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error = FSOpenResourceFile(&gRef, 0, NULL, fsRdPerm, &soundsRef);
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if (error != noErr) {
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//SysBeep(1);
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printf("Error! File Blades of Exile Sounds not found.\n");
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ExitToShell();
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}
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}
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{
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char *path = "Blades of Exile.app/Contents/Resources/bladesofexile.rsrc";
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error = FSPathMakeRef((UInt8*) path, &gRef, false);
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if (error != noErr) {
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//SysBeep(1);
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printf("Error! Blades of Exile resource not found.\n");
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ExitToShell();
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}
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error = FSOpenResourceFile(&gRef, 0, NULL, fsRdPerm, &boeRef);
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}
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{
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char *path = "Blades of Exile Character Editor.app/Contents/Resources/bladespced.rsrc";
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error = FSPathMakeRef((UInt8*) path, &gRef, false);
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if (error != noErr) {
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//SysBeep(1);
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printf("Error! Blades of Exile PC Editor resource not found.\n");
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ExitToShell();
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}
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error = FSOpenResourceFile(&gRef, 0, NULL, fsRdPerm, &scenRef);
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}
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{
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char *path = "Scenario Editor/BoE Scenario Editor.app/Contents/Resources/BoEscen.rsrc";
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error = FSPathMakeRef((UInt8*) path, &gRef, false);
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if (error != noErr) {
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//SysBeep(1);
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printf("Error! Blades of Exile Scenario Editor resources not found.\n");
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ExitToShell();
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}
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error = FSOpenResourceFile(&gRef, 0, NULL, fsRdPerm, &pcRef);
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}
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UseResFile(boeRef);
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// path = "Scenario Editor/Blades of Exile Sounds";
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// FSPathMakeRef((UInt8*) path, &sRef, false);
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// error = FSOpenResourceFile(&sRef, 0, NULL, fsRdPerm, &soundRef);
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// if (error != noErr) {
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// //SysBeep(1);
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// printf("Error! File Blades of Exile Sounds not found.\n");
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// ExitToShell();
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// }
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InitCursor();
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//
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// Make a new window for drawing in, and it must be a color window.
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// The window is full screen size, made smaller to make it more visible.
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//
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// GetQDGlobalsScreenBits(&screenBits);
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// Rect windRect = screenBits.bounds;
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// InsetRect(&windRect, 63, 34);
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// windRect.top = windRect.top + 15;
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// windRect.bottom = windRect.bottom + 15;
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// mainPtr = GetNewCWindow(128,NULL,mainPtr);
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// ActivateWindow(mainPtr,true);
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// SetPort(GetWindowPort(mainPtr)); /* set window to current graf port */
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}
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void display_strings_event_filter (short item_hit)////
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{
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short i;
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bool had1 = false, had2 = false;
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switch (item_hit) {
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case 1:
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toast_dialog();
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break;
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}
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}
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void display_strings(char *text1, char *text2, char *title,short graphic_num,short graphic_type,short parent_num)
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{
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short item_hit;
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short store_which_string_dlog;
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set_cursor(sword_curs);
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// if ((str1a <= 0) || (str1b <= 0))
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// return;
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store_which_string_dlog = 970;
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if (strlen(title) > 0)
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store_which_string_dlog += 2;
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if ((text2 != NULL) && (text2[0] != 0))
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store_which_string_dlog++;
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cd_create_dialog_parent_num(store_which_string_dlog,parent_num);
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csp(store_which_string_dlog,store_which_string_dlog,graphic_num,graphic_type);
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csit(store_which_string_dlog,4,(char *) text1);
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if (text2 != NULL) {
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csit(store_which_string_dlog,5,(char *) text2);
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}
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if (strlen(title) > 0)
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csit(store_which_string_dlog,6,title);
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csp(store_which_string_dlog,3,graphic_num,graphic_type);
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item_hit = cd_run_dialog();
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cd_kill_dialog(store_which_string_dlog);
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}
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void choose_dialog_event_filter(short item_hit){
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static RGBColor black = {0,0,0}, white = {65535,65535,65535};
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switch(item_hit){
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case 3:
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short n = cd_retrieve_text_edit_num(8000, 2);
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if(n == 8000) break;
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printf("Showing dialog %i\n",n);
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if(cd_create_dialog_parent_num(n,8000) == -3){
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char msg[100];
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sprintf(msg,"The dialog id %i could not be loaded.",n);
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display_strings(msg, "", "Dialog not found.",23,4,0);
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return;
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}
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cd_run_dialog();
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cd_kill_dialog(n);
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break;
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case 4:
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toast_dialog();
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All_Done = true;
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break;
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case 6:
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printf("Switching to BoE resfile.\n");
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cd_set_led_range(8000,6,8,6);
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UseResFile(boeRef);
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cd_set_bg_pat_num(5);
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cd_set_text_clr(white);
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break;
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case 7:
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printf("Switching to PC resfile.\n");
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cd_set_led_range(8000,6,8,7);
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UseResFile(pcRef);
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cd_set_bg_pat_num(5);
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cd_set_text_clr(white);
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break;
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case 8:
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printf("Switching to Scen resfile.\n");
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cd_set_led_range(8000,6,8,8);
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UseResFile(scenRef);
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cd_set_bg_pat_num(16);
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cd_set_text_clr(black);
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break;
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}
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}
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void preview_event_filter(short item_hit){
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toast_dialog();
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}
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void init_dialogs(){
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anim_gworld = load_pict(820);
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talkfaces_gworld = load_pict(860);
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items_gworld = load_pict(901);
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tiny_obj_gworld = load_pict(900);
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pc_gworld = load_pict(902);
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dlog_gworld = load_pict(850);
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for(int i = 0; i < 11; i++)
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monst_gworld[i] = load_pict(1100 + i);
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for(int i = 0; i < 7; i++)
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ter_gworld[i] = load_pict(800 + i);
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small_ter_gworld = load_pict(904);
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fields_gworld = load_pict(821);
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pc_stats_gworld = load_pict(1400);
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item_stats_gworld = load_pict(1401);
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mixed_gworld = load_pict(903);
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cd_init_dialogs(&anim_gworld, &talkfaces_gworld, &items_gworld, &tiny_obj_gworld, &pc_gworld, &dlog_gworld, monst_gworld, ter_gworld, &small_ter_gworld, &fields_gworld, &pc_stats_gworld, &item_stats_gworld, &mixed_gworld, NULL);
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cd_register_event_filter(8000,choose_dialog_event_filter);
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cd_register_event_filter(970,display_strings_event_filter);
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cd_register_event_filter(971,display_strings_event_filter);
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cd_register_event_filter(972,display_strings_event_filter);
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cd_register_event_filter(973,display_strings_event_filter);
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cd_register_default_event_filter(preview_event_filter);
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}
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