I'm a moron. Fix conditional nesting ruined in bfdcc23

This commit is contained in:
Sylae Corell
2014-07-30 14:05:52 -06:00
parent 746a63fa52
commit 8948e43bee

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@@ -334,15 +334,15 @@ Boolean monst_hate_spot(short which_m,location *good_loc)
if ((misc_i[loc.x][loc.y] & 224)
|| (c_town.explored[loc.x][loc.y] & 64) // hate regular fields
|| ((c_town.explored[loc.x][loc.y] & 32) && (c_town.monst.dudes[which_m].m_d.radiate_1 != MONSTER_RADIATE_ICE_FIELDS)
&& (c_town.monst.dudes[which_m].m_d.immunities & (32 == 0))) // hate ice wall?
&& ((c_town.monst.dudes[which_m].m_d.immunities & 32) == 0)) // hate ice wall?
|| ((c_town.explored[loc.x][loc.y] & 4) && (c_town.monst.dudes[which_m].m_d.radiate_1 != MONSTER_RADIATE_FIRE_FIELDS)
&& (c_town.monst.dudes[which_m].m_d.immunities & (8 == 0))) // hate fire wall?
&& ((c_town.monst.dudes[which_m].m_d.immunities & 8) == 0)) // hate fire wall?
|| ((c_town.explored[loc.x][loc.y] & 16) && (c_town.monst.dudes[which_m].m_d.radiate_1 != MONSTER_RADIATE_STINKING_CLOUDS)
&& (c_town.monst.dudes[which_m].m_d.immunities & (3 == 0))) // hate stink cloud?
&& ((c_town.monst.dudes[which_m].m_d.immunities & 3) == 0)) // hate stink cloud?
|| ((c_town.explored[loc.x][loc.y] & 128) && (c_town.monst.dudes[which_m].m_d.radiate_1 != MONSTER_RADIATE_SLEEP_FIELDS)
&& (c_town.monst.dudes[which_m].m_d.immunities & (3 == 0))) // hate sleep cloud?
&& ((c_town.monst.dudes[which_m].m_d.immunities & 3) == 0)) // hate sleep cloud?
|| ((c_town.explored[loc.x][loc.y] & 2) && (c_town.monst.dudes[which_m].m_d.radiate_1 != MONSTER_RADIATE_SHOCK_FIELDS)
&& (c_town.monst.dudes[which_m].m_d.immunities & (3 == 0))) // hate shock cloud?
&& ((c_town.monst.dudes[which_m].m_d.immunities & 3) == 0)) // hate shock cloud?
|| (((c_town.monst.dudes[which_m].m_d.mu > 0) || (c_town.monst.dudes[which_m].m_d.cl > 0))
&& (c_town.explored[loc.x][loc.y] & 8))) // hate antimagic?
{